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Has potential. Overall, this is a demo so you only get a short taste. It also has been out for over a year, with little updates. Is it dead or still alive? I would like to play more!
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I played this a couple of months ago. Thought I'd give it another try and it freezes up on the second battle. Oh, yeah, that's why I don't play it. It looks cute though.
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Reloaded the game and was able to start the second battle, but it still froze after about 5 cows entered the screen. Playing on Firefox.
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Good game ! I like the concept, the gameplay, the characters. For the moment, there is quite a few levels. Arf, still have to wait !
Sorry, Mamysboy, we're working hard at the moment, we're building levels, make new towers and cows, but the game isn't ready yet. We're only few, who develop the game here, and all this really takes enormous time and efforts.
We also want to allow you playing with a vikings c... Oops, I was close to discovering a secret, but... We'll tell all the news a bit later.
We promise, that game is going to be a dynamite!
COW POWER!!!
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Hey, try to use the latest version of Chrome browser. And also this problem maybe relevant to low amount of RAM on your PC, it has to be no less than 2GB
If the problem continue to appear, please send us a description of your computer, its operational system and the browser.
Cheers from Cows and Vikings
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Just contact me through Kongregate, you copy-cat, mail-grabbing... *muffle *muffle... What's next, Pac-Cow? mooka-mooka mooka-mooka! For full version, play Kingdom Rush, KR2, Incursion, I2, etc-- yawwwwn
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Yeah this game is pretty great. I like the fullscreen option (a speed up button would be cool, I know it's been said), the talent tree and spell upgrades are nice and quite extensive.
It would also be cool if the achievements gave you an extra skill point maybe? I don't know what other plans you have for expansion, so maybe other rewards too? :)
There were a couple spelling and grammar errors, but it wasn't unbearable!
I really like what someone suggested about a level playing AS the cows.. possibly a bonus for completing the full game?
Other than those notes, this game has great potential. The art is phenomenal, the programming is SOLID, you've been very professional responding to comments and im sorry but I don't have speakers so I couldn't hear the sound :(
Keep up the great work!
Hello! Thanks a lot for such a detailed comment. So many people spoke about the speed-up button, so I think, we will definitely add it in one of the next builds. As to playing at cows' side: there were many such suggestions from the very beginning and we have decided long ago that the "cow level" will happen as well somewhere on the way. The grammar errors are already in the process of fixing them. Best regards from Cows VS Vikings development team! \m/ Stay tuned!
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Very nice game. Things to be improved:
1) A way to aim the towers. They always hit the last cow, which makes it harder when groups of cows come.
2) Improve your english. Too many grammar mistakes.
3) Speed up button.
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Best way to get a 1 star from me? Release a 3 level demo and include in the description "New levels will be added if you’ll like the game!". How about release a full game and not content lock things. Boring concept anyway.
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This is a very polished game in terms of graphics, sound, music, UI design, and the way the game plays. What it really needs is to bring something of its own to the core game design. Without guards, it's missing something that most games in the Kingdom Rush subgenre have - which is fine - but it doesn't close that gap with anything else. If you can add something to deepen the strategy a little bit, it would go a long way toward letting all of this excellent polish shine.
Hello! Thanks a lot for your kind words about our game. We actually think about adding guargs as well as many new types of enemies some of which will have unique tactics and motion mechanics - very likely never have been used in tower defense games before.
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There is some serious problem with "english" not being too english ;) I guess you need someone native to work on texts
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Very nice design, nice overall idea. Would love to see heroes with levels, skills and items. What You definitly need is speed button !! Also agree with other comments about slowing tower<
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Theme/Graphics - A+
Dislike - Ever having to scroll to see the whole path. No FF button. No visible range of towers.
Suggestion - Maybe a barracks/stable tower for warriors/cow warriors to block the path?
Looks fun, hope you get badges!
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damn its looks very nice its kinda to similar to other TD games like kingdom rush but its still very nice with 3d models and etc... i hope it not will be cost any dollar :))
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I liked everything about it EXCEPT the no speed-up button. It's a little too short to be a demo though since towers are limited and we didn't get enough waves to really test different builds. Gold seems to accumulate a little slow as well, maybe raise that and raise enemy toughness by the same percent to keep the balance. Great start though...you should have given us a little more though or at least made the last wave 20 levels or something.
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The presentation's fantastic, although the gameplay/ options felt very limited compared to bloons and other TDs. It didn't like my resolution on full screen either- and I had to come out to upgrade towers at the top of the screen!
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Instead of shooting arrows, the Vikings should throw hatchets. Arrows are for wet wusses wearing stockings...
The catapult is fairly ineffective, even when upgraded.
Certain types of cows should be able to disengage towers for a short time (by a methane fart, for example?).