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Comments for Sentinels: First Wave Beta2

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aruablade

Mar. 19, 2011

Under rating threshold (show) this game is awsome, there should have a multiplayer version of it, where you can send other enemys to attack the other base

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(4)

Stomo444

Mar. 19, 2011

Under rating threshold (show) Totally agree with you violent!

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(1)

violent32

Mar. 16, 2011

Under rating threshold (show) to much like sol survivor i'm sorry but this seems kinda like a cheap copy

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(-1)

townleystreet

Mar. 15, 2011

Under rating threshold (show) Fantastic concept, and awesome game! My friend and I were working on something similar, but you're way ahead of anything we had. Sometimes the unit menus hover ontop of other units, and trying to click on the upgrade just selects the other unit, and I'd like to click in the background to deselect units, but that's not implemented yet. I'm not complaining though, the game is fantastic and I'm sure the more you work on it the better it will get!

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(0)

Dameron

Mar. 15, 2011

Under rating threshold (show) Extremely innovative, however not my cup of tea. 3/5 for my enjoyment and 5/5 for execution of the game.

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(2)

iWasOnly19

Mar. 15, 2011

Under rating threshold (show) Great work, my fave TD game atm.

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(0)

Mastakillah

Mar. 14, 2011

Under rating threshold (show) i would love to see more levels, and, as someone else already suggested, a sandbox mode would be nice too.

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(2)

Thystonius

Mar. 13, 2011

Under rating threshold (show) I quote the remark about Defence Grid, a tower defense game I love as well. Very innovative to be able to enter the towers! Next to the GemCraft series, could well be a game I love to play!! It's a rough beta of course, still some ideas: - make left-clicking on towers show the range, etc. - maybe add something like xp to the commanders (make it a TD-FPS-RPG combo?) - although this might be asking a lot from your coding skills, I can imagine some form of co-op and other multiplayer options would be awesome. You could also add the commander idea to the 'enemy waves' and make a commander + enemy waves versus a commander + tower defense game? :-D

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(2)

Elsepth

Mar. 13, 2011

Under rating threshold (show) Great concept, excellent game, I loved it. The futuristic style is nice, and the music fits. The UI's a little unpolished, but that's fine, especially since this is still a beta. It'd be great if manual firing still worked without ammo, just with reduced firepower. When you know your defenses will hold it's fun to hop in and shoot without worrying about things like running dry.

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(2)

Razgriz_Returns

Mar. 12, 2011

Under rating threshold (show) Very good game, great detail. 5/5. Though could use some work. Maybe new enemies and maybe a storyline would help out.

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(2)

darkraider60

Mar. 11, 2011

Under rating threshold (show) A Unity game that a developer actually tried to make good! What a rare sight indeed. 5/5:)

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(13)

o0teus0o

Mar. 10, 2011

Under rating threshold (show) Unit Player version of Defence Grid, PERFECT!

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(-2)

Incendo

Mar. 10, 2011

Under rating threshold (show) I think the game needs more grit.. its to... everything is shiny and very bulbousy?, circular. And there should be a way to store extra ammo. Besides that Its a very good game. Ive 5/5ed and faved

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(1)

Vakem11

Mar. 08, 2011

Under rating threshold (show) :( i think that there shouldn't be amunition for the officers but make it weaker...i don't know but consider it

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(0)

Vakem11

Mar. 08, 2011

Under rating threshold (show) oh nvm

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(-1)

Vakem11

Mar. 08, 2011

Under rating threshold (show) really cool game...but i think that building towers during the wave would help :)

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(0)

Arax

Mar. 08, 2011

Under rating threshold (show) This game is the best action game on Kong. The simple fact that I am calling a TD game an action game s amazing. The first person towers make this game better than the best Premium TD to include defense grid. I am guessing that the reason that the ratings are only about 4.0 is because people are not willing to DL the app and so are just giving it a 1 star. This game truly deserves 5.

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(4)

CHAOSPHERE

Mar. 07, 2011

Under rating threshold (show) Fantastic ,JAY OH BEE, keep it up Thanx for all the time and hard work 5/5

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(4)

cogar

Mar. 06, 2011

Under rating threshold (show) man best idea ever. first TD i play where u can actually sit in ur turret and shoot the creeps urself. really nice. and music is awesome. makes me wanna hump a robot.

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(7)

Rigby

Mar. 03, 2011

Under rating threshold (show) Enjoyed the game alot. The commander option is very cool.

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(4)

sokom64

Mar. 02, 2011

Under rating threshold (show)

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(-9)

hatter09

Mar. 01, 2011

Under rating threshold (show) id like a sandbox mode with infinite cash and shield. and a commander level up system like the commander gets exp from his towers killing stuff and his weapon plateform killing enemys and finishing a level when they level up they can spend skill points to decrease costs of there towers,structers, etc and to increase damage of both there weapon platform and there tower

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(19)

normancon

Feb. 28, 2011

Under rating threshold (show) haha i gliched it some how, idk how, but i was able to build when waves were runing. waves wouldn't hurt me. i had a constant supply of ammo and the score was money?

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(1)

discorsage

Feb. 28, 2011

Under rating threshold (show) This game reminds me of my childhood because we had the same selection of towers where I grew up.

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(1)

6eeyore9

Feb. 28, 2011

Under rating threshold (show) just a few minor tweaks an this is the best TD game I've ever played... heck probably without any tweaks it is. Really like the ability to hop in a gun and bang away, though the commanders weapons are almost too strong lol. Anyways, hope to see more and soon!

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(2)

silverblade82

Feb. 28, 2011

Under rating threshold (show) I imagine some people may like it, but it's not my cup of tea. This is more of a turret defense game than a tower defense game. It's really a mix, but there's not enough automation for me. I like the more classic tower defense games, where all one has to do is plan before waves.

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(2)

Kito_MP

Feb. 28, 2011

Under rating threshold (show) I can't see purple bar, start wave button, time management button, upgrade button, create towers button.I only see buildings, towers, creeps, commander bar, statistics bar and tutorial.

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(0)

Kito_MP

Feb. 28, 2011

Under rating threshold (show) Now I found it in the bottom of the screen... But I can't see it. I need to discover where are the buttons.

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(1)

Kito_MP

Feb. 28, 2011

Under rating threshold (show) Can't see the "flashing tool"...

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(1)

PestilentWarrior

Feb. 28, 2011

Under rating threshold (show) @verne64 You left click and drag it to where you want it to land =)

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(0)

jdude145

Feb. 27, 2011

Under rating threshold (show) this is an awsome game!!! but i just have a couple suggestions. the game could use some more towers. and if you could fix the machine guns so that they can switch targets between reloads so they dont all pick one target, then all shoot at its corpse its driving me nuts. but its still an awsome game.

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(0)

verne64

Feb. 27, 2011

Under rating threshold (show) How do you use the flask of death? Right clicking doesn't seem to do anything.

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(0)

happy_per

Feb. 27, 2011

Under rating threshold (show) Great game, wish to be able to see the "travel path" for the units by a key command (TAB). Maybe some more waves 25-30, some really fast units, some very strong units, maybe some support buildings like "Commander ammo generating building". a cool thing would be if you could zoom in/out on the map and also change "camera view" so it would be easier to see the hight of building platforms....

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(1)

peleg97

Feb. 22, 2011

Under rating threshold (show) Upgrades need to be worth their cost. otherwise, great game

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(0)

Zandor101

Feb. 21, 2011

Under rating threshold (show) I keep getting web player failed to update so I click manual update and download it but it just keeps repeating

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(0)

EpicSPAR117

Feb. 21, 2011

Under rating threshold (show) jesus this is one of the best freakin tds ive ever played,more missions would be awesome,keep up the awesome work!

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(3)

chaz_o96

Feb. 21, 2011

Under rating threshold (show) I love you. This game is amazing.

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(3)

Cracktastic

Feb. 21, 2011

Under rating threshold (show) Seems what is missing in all these unity games is a little extra love. all of them got great concepts but don't really develop into anything. Put some extra love into these games and make them awesome sauce!

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(0)

multifails

Feb. 21, 2011

Under rating threshold (show) When the browser scales the game, some text and buttons disappear (like the ones you need to actually start playing a map).

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(0)

Snow_Cat

Feb. 21, 2011

Under rating threshold (show) Meow, these motorists seem oblivious to the danger on their way into the city. It seems like an awful way to reduce downtown congestion. Perhaps the money put into these deterants would have been better spent on mass transit. :P

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(0)

Climber77

Feb. 20, 2011

Under rating threshold (show) This concept is brilliant,with some tweaks you have a game here that should not be limited to flash form.You have a game here...hope this concept is something your inspired to continue with. This could be a genre to its own if the concept is improved upon after a few generations of games to come. Excellent job,totally feels new and fresh.

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(1)

Jake8k

Feb. 20, 2011

Under rating threshold (show) also add a continue feature so that if you beat a level you can continue with the game getting progressively harder until you die

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(2)

infomage27

Feb. 20, 2011

Under rating threshold (show) ideas for sequel perhaps - this game is a bit confused about what it wants to be - you have heroes which can be used in manual view, OR towers which can be used in city view, but you can't use both at the same time - perhaps removing the heroes, and merely allowing the player to control ANY turret, with standard damage but unlimited ammo (i.e. same fire rate and restrictions as you'd have if you didn't control the turret), and some means of activating buildings from within that view manual-control view

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(0)

infomage27

Feb. 20, 2011

Under rating threshold (show) fantastic concept! only moderately good implementation. must haves: minimap in manual-tower-control view (so you know what else is coming, and also which DIRECTION you're facing - add a corresponding line-of-sight wedge to the map), smarter targetting AI (target the unit closest to exit/longest time on board, rather than... whatever it's doing now), less obtrusive buildings (i.e. just make the turret hover higher over the edges), an indicator that a usable building has been used (currently the animation keeps going even if the thing has been activated and is recharging), and for heaven's sake a low-quality mode for those of us with ancient machines. i think that about covers it - fixing these things in will make a pretty awesome game into kong's all-time best!

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(2)

vote4cheese1

Feb. 20, 2011

Under rating threshold (show) Sir, I think that you have a major breakthrough in gaming here. You have created the new genre of Personal Tower Defense! I applaud you.

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(704)

kaucuk

Feb. 20, 2011

Under rating threshold (show) very good game looking forward for making it even better 5/5

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(0)

Jake8k

Feb. 20, 2011

Under rating threshold (show) what i think would make it more entertaining would be to make an upgrade system that gives you like 2 options to make more variety in the towers. have like an option to be a sniper tower or a machine gun tower etc.

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(2)

PcJunky

Feb. 20, 2011

Under rating threshold (show) Loved it. Incoming is back!

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(1)

elrog3

Feb. 20, 2011

Under rating threshold (show) I really want to like this game. Its an interesting twist on tower defense type games. Its feel is just "off" somehow... It really doesn't feel smooth and engaging. Great try, but a near miss imo.

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(-1)

aquiles

Feb. 20, 2011

Under rating threshold (show) multiplayer? several people controlling various towers? sounds like Sentinels: The Second Wave

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(6)

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