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This is a GREAT concept. the ability to take control over a tower adds a totally new perspective to the tower defence game types. I think this game would be epic with maybe more towers, a different upgrade system (like upgrade certain things about a turret and changeing how they fire) and achivements. would make this game epic :D deffeinantly hopeing they add anouther.
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wow, finally a TD game that doesn't suck. Almost all TDs are just "Place tower, watch, repeat" this one has interactivity with the player that's actually enjoyable. 5/5
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Holy Crap! I never thought it would be possible to have a first person style tower defense and for that game to be playable. This is the greatest thing since sliced bread. You are a genius.
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great game, but its annoying to run out of commander ammo. you could give infinite comander ammo and tone down their power to counteract it.
I have tried this in the past, and I wasn't happy with the results, I thought it was much cooler when the guns were more powerful. However, I now have plans for multiple play modes, so that the mechanics of the game can change to satisfy stuff like this.
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its not a breakthrough a lot of ppl have recently started this but yes it is an amazing idea i always wanted a game like this to play but nonone then who actually could create games had the idea
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As the sign says, it is in Beta. Though I don't understand why. The game is impressive, it's the first tower defence that I have genuinely been interested in for a long time, and the first that held my interest. Now to add more generals, perhaps some story, and you will have made a gaming masterpiece to breathe new life into the tower defence genre!
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Excellent!! I've been wanting to take over a turret in every single command & conquer game... Shouting "SHOOT HIM!!" doesn't work!! Taking control puts this game in a whole new genre!! A little more tweaking and this would be "Arcade Live" worthy and I'd gladly pay for it!! Fine work!! 5/5!!
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Of all the games I've played on Kongregate...This is the only game I keep coming back to month after month. I can't wait to see what the next one will be like.
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Amazing game. I don't believe that we should get infinite ammo, or more ammo, but I think that there should be a salvage mini tower that can be placed next to turrets to give a chance to gain a small amount of ammo from each opponent. 5/5
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it would have been nice to tell us before we load the game that it needs a unknown plug in that i have never heard of before. ill go find another game to play which uses software already on my computer like the rest of the games on this website.
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One complaint - MOAR AMMO... Mabbe more commanders too, but how can I enjoy blastin' 'em from the sky when I run out of bullets/rockets/howitzer rounds so dam' fast >_<?
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i started playing and though "3D? theres shadows and stuff... well, lets see how good it is." i pressed the commander button and thought "OH MY GOD THIS IS AWESOME!!!"
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love the game although everytime i play it in mozilla it seems to take away my ability to move away from page would get a solid 5/5 if not for this, so it must get a 4/5. still good game
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This makes me nostalgic for the game Earth 2160. If you like switching from a RTS game right into first person, you'll like that. As for this game, I'm in love.
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New units could include stealth bombers, which are easily visible, but cannot be targeted automatically- controlled guns have to be used. This could create the problem of "What if I ran out of ammo?" but oh well. New commander ideas could include a sniper which is you. This means a really hyper powered, super slow cannon which can decimate the enemy, but has a long cooldown. If you could find a way to add a controllable plane to be used as commander which has fast burning fuel instead of ammo, that would be an amazing final, most expensive, commander. Perhaps Frank gets a tank at max upgrade, Sam a car with a minigun on it and Katrina a controlalble plane, all of which can run out of fuel. That would be awesome. I know this is just a beta (alpha?) but yeah, 5/5 for potential.
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Well, Bloons has a worthy rival. Awesome.
I'd love this more if Sam's ammo drained just a little slower- the other two are fine.
Achievements would be nice, both in-game and on Kong, but more importantly- the commanders need upgrades that carry on through each and every level. As KillerKoala says, more commanders, which are locked at the beginning, as well as new weapons, would be wonderful. There also needs to be better music, louder sound effects for blowing things up, and , most importantly, MAKE THINGS MORE VISUAL. What this game has that no other game does is the fantastic visual side to it, which could be done better. Allow zooming in when in control (as an unlockable upgrade, preferably) and make things brighter. Make things more real.
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i get some glitches with yellow squares appearing on missile lock, white rectangles around ammo counter for missile and artillery and a red square on that flsk thing's aim, is anybody else having this problem?
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I really love the color coded Upgrade system, in TD games i always have trouble knowing what turrets are at what level, but not at all on this game. This is my favorite TD game ever and I've played hundreds of them. 5/5 please keep adding to this work of art
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Great game, the concept of expanding on the basic TD genre is fantastic, but it definetly needs a little bit more refining. Perhaps some ground texture, and a fog on the side that the enemy's slowly appear through? Ground units would be good, instead of having to place units on top of the buildings. Speaking of the buildings, it would be so much easier to aim if they were a little bit shorter. This could be a great game but it gets old quickly.