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Comments for Sentinels: First Wave Beta2

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SmartyWolf

Jun. 30, 2013

Under rating threshold (show) This game is so awesome it made my computer crash. :D 50/10

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(2)

LordMaxWell

Jun. 30, 2013

Under rating threshold (show) this it truly a step forward 5/5

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(1)

dominiae

Jun. 24, 2013

Under rating threshold (show) :D great game

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(3)

joeyspanbauer22

Jun. 22, 2013

Under rating threshold (show) awsome game but allways run out of ammo

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(4)

miro1969

Jun. 18, 2013

Under rating threshold (show) Não gostei!

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(1)

Nighteyes01

Jun. 17, 2013

Under rating threshold (show) Good game. Very nice concept. However, i'd like it more if there was a campaign mode and better structures for placing towers.

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(2)

jamesryan099

Jun. 17, 2013

Under rating threshold (show) love the first person and the game itself but i wish you could shoot the weak towers that dont run out of ammo when the good general towers use all their ammo up

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(2)

656Valek656

Jun. 12, 2013

Under rating threshold (show) норм

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(0)

GooDDoggy45

Jun. 08, 2013

Under rating threshold (show) One thing I have a problem with is when mousing over a tower, the description of the turret kinda feels cluttery. I feel like it should just pop up a the bottom left or right.

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(1)

GooDDoggy45

Jun. 08, 2013

Under rating threshold (show) Amazing. I can't wait for this to be fully completed.

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(0)

IanR44

Jun. 04, 2013

Under rating threshold (show) needs more towers and dont work so much on the graphics it almost crashed my computer

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(-1)

jakem7575

May. 27, 2013

Under rating threshold (show) The game is honestly the best TD game I have ever played especially the First Person Tower. that is quite amazing

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(2)

VilaRestal

May. 27, 2013

Under rating threshold (show) A few more maps (maybe some in air or space) and a few more weapons and upgrade paths and this would get 6 stars (if I could). As it is, it just gets 5. Love it!!

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(2)

zayeemwilly

May. 24, 2013

Under rating threshold (show) One of the best and most creative flash games I've ever played. 5/5 and a favourite.

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(1)

so0meone

May. 22, 2013

Under rating threshold (show) The only slight annoyance I have is orienting myself every time I switch to first-person, but that's not a problem. Great game!

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(3)

jandhyde

May. 18, 2013

Under rating threshold (show) One thing that would be nice is to have the option of inverting the Y axis in first person mode.

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(1)

jandhyde

May. 18, 2013

Under rating threshold (show) This is sweet as hell and by far the coolest concept I've seen in awhile. I can't believe I've never come across this game considering it's a couple of years old. It'd be awesome to have more upgrade options and add in more unlockables.

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(2)

flammingpc

May. 18, 2013

Under rating threshold (show) finally some innovation. very nice game

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(2)

Tolrick

May. 08, 2013

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(-3)

Emrule

Apr. 20, 2013

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(-7)

rod98

Apr. 20, 2013

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(-9)

fedjen

Apr. 08, 2013

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(-14)

Albs

Apr. 05, 2013

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(-8)

CuAnnan

Apr. 02, 2013

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(-4)

Natzu

Mar. 31, 2013

Under rating threshold (show) If Possible make a storyline :) goodgame

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(2)

BobTheFlish

Mar. 31, 2013

Under rating threshold (show) can't even find a strategy that works on the tutorial... can i assume by "fixed micro tower upgrade bug" you mean you removed micro tower upgrades or is this game broken for me? the first person tower control seems useless, the turrets have great accuracy on their own, but once i take control it seems worse than the average bond villain... i spose with this game being a couple years old that updates to flash and firefox have killed it, shame...

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(0)

funkydude123

Mar. 28, 2013

Under rating threshold (show) 5 reasons why this is awesome 1) It just is awesome. 2) Its what every tower defense wants to do. 3) It gave me a RESPECTION (Erection outa respect) 4) I heard that they are making a sequel. 5) Regular updates/To the Dev Is the sequel true? get back to me please (now read the end of the first line of 1, 2, 3, 4, 5 )

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(2)

Developer response from RElam99

It's still being worked on, wouldn't call it a sequel since what's posted here is just an alpha. It's been slow going because I did some work on Planetside 2 which absorbed much of my time in the last 2 years. Still have much work to do, but it's coming together nice. Thanks for the kind words.

Gaiking

Mar. 26, 2013

Under rating threshold (show) very cool concept.

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(1)

1loverboy23

Mar. 25, 2013

Under rating threshold (show) hi moosha

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(1)

RandaxKull

Mar. 20, 2013

Under rating threshold (show) Alpha 2... last update: 2011. OUCH. Technically vapourware.

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(2)

RandaxKull

Mar. 15, 2013

Under rating threshold (show) Hardcore. Just wish my machine was a little more powerful... kinda lags a bit.

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(3)

agorrell10

Mar. 14, 2013

Under rating threshold (show) I love it. The only thing that really bugged me was that the sell/upgrade tiles can be clicked through, so if you have adjacent towers you have to get right on the edge of the tile to make upgrades happen. Make upg/sell opaque or move them slightly. Other that than this is all kinds of impressive for a web game.

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(1)

KingTim

Mar. 07, 2013

Under rating threshold (show) OK fine... pretty boring but sure it'll be fine.... Right-click on tower.. OMG! that's awesome!

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(1)

samuelf00602

Feb. 28, 2013

Under rating threshold (show) Instead of Ammo, why not heat? The longer the burst of fire the more heat generated that has to cool down. Great game.

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(2)

Developer response from RElam99

The downside of using heat is it would just promote cycling through weapons at certain intervals. This in itself isn't 'bad' per se, but it’s not a clear win either. The version I’m working on now has a concept of a ‘loadout’ for weapons and deployables, and multiple weapon types, so it’ll allow me to do things like heat, or have weapons with effectively unlimited ammo just by trading something for it. For instance, if you really like the machine gun (which is now a machine gun/sniper rifle combo) you can trade some of your strategic deployables with that commander to get it, which may not be a loss for you if they’re activatables and you’re always in first person. Ultimately, the newer system I believe will elegantly solve/mitigate this problem.

HellsOwnMerc

Feb. 23, 2013

Under rating threshold (show) This is finally the breakthrough and foundation that Unity, if not all gaming, needed! This is amazing!! 5/5 no doubt!

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(1)

JeremyEmperor

Feb. 21, 2013

Under rating threshold (show) very good game

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(0)

DraKenWouD

Feb. 16, 2013

Under rating threshold (show) way more people need play this ! Time to shake the kong tree :D

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(2)

dwarfwarrior

Feb. 02, 2013

Under rating threshold (show) best tower defense game ever!

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(5)

GothicRivers

Feb. 02, 2013

Under rating threshold (show) we NEED infinate ammo on turrets

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(6)

Developer response from RElam99

This has come up before, and while I get the idea that running out of ammo is lame, without the restriction it most levels can/should be played by loading up on missile launchers and spamming the other path with artillery. With no usage restrictions on the weapons, or dramatic reduction in their power, they break many map designs.

BloodyHunterX

Jan. 26, 2013

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(-7)

knotcrazy

Jan. 12, 2013

Under rating threshold (show) its not a new genre..... toy soldiers did it first to my knowledge. but not a bad effort

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(3)

Achtyn

Jan. 10, 2013

Under rating threshold (show) I hope the "black screen bug" will get sprayed... The game will be great when the Missile Tower will be accessible at all times =]

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(3)

Smokescreem

Dec. 16, 2012

Under rating threshold (show) Awesome game but forced to give 4/5.The ammo issue makes it useless to use manual turret.Increase difficulty and give inf ammo and i migt give it a 5.

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(-2)

thunderrpg02

Dec. 07, 2012

Under rating threshold (show) Good game. Good graphics. Good turrets. 5, 5, 5. It is AWESOME that I could actually snipe a tiny aircraft far away using a CANNON TURRET, of all things. Few requests: Maybe an increase in maximum ammo? Like 50 for cannons, at least? And an upgrade tree, which lets you add special effects to the turrets. Either in-game or not, I'll still love it. I'm actually the most idiotic player in this game, reaching a 70M+ in my score, and a 7M+ in overall, thus reaching top rank. Must be the difficulty spike.

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(1)

EvilKatana

Dec. 06, 2012

Under rating threshold (show) Awesome idea that you can go inside a tower and shoot for yourself at the bad guys ! Truly worth its 5/5

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(2)

logopile

Oct. 21, 2012

Under rating threshold (show) i've been playin this game off n on since it dropped n i still love it. one of the few unity games that works well for those of us that use a touchpad. 5/5

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(5)

Zoolog

Oct. 18, 2012

Under rating threshold (show) Anymore it is hard to come up withsomething new and original for a browser game, but you are one of the few people who can. You have given us what we have desired for a very long time

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(5)

Kwongo

Oct. 11, 2012

Under rating threshold (show) Whaddya mean, 'last update in Feb 2011'!?!?! NOT ACCEPTABLE. :D

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(24)

Developer response from RElam99

Hehe, I agree. It is being worked on, but I've also been spending nearly all my time working with SoE on Planetside 2, so it's been difficult to put sufficient time into Sentinels. I think this will change soon, as PS2 is nearing release.

inujoshua101

Oct. 02, 2012

Under rating threshold (show) AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(2)

YuelCarlo

Oct. 02, 2012

Under rating threshold (show) first few minutes into the game and I know it's worth spending kreds on (*,*) first of it's kind in TD games!!!

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(4)

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