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So I pick up a sword and I only get ten swings on it? But I have endless swings with a bat... If you pick something up you lose your previous weapon (not put on backup)... Sorry, doesn't seem worth it.
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Nice, I would modify a couple things and sure it will rock to front page
first, will make the melee weapon upgradable (start whit bat, go on to knife etc.)
Second, speed up the game a little
Third, make the game have an objective (build a bunker, hold for rescue)
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After about four upgrades this game gets old fast, zombies only level so far and there is no benefit to killing bigger ones. Also I really dislike the player character art.
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After about 10 rounds I've killed 400 zombies. Assuming I picked up every coin, that's 400 coins. Woo, I can get about 5 upgrades for 30 minutes of my life.
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1. Coins shouldn't disappear.
2. Weapon purchases should be in hotkeys (1, 2, 3,...)
Other than that this is a sweet little time-waster.
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Tip to Playspal, dont release a game every two days. Instead, spend a bit of time making one of them play well. You need to balance this boring grind fest and then proof read the game. It's got potential though.
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bigger tougher zombies should reap better rewards period. To do it otherwise is pure tedium. This game ha some potential but isn't anything more than a grind festas it is. With the slow gain of money some of the prices for upgrades are quite rediculous. Though the ability to carry over money and upgrades is a great addition thatmany games of this type don't alow so good job there. The music while not openly annoying does gt old after a few minutes so you may want to work on that. Decent gme but tcould have been so much better. I hope I helped and keep in mind I'm not trying to be mean. I would like to see some updates to this title
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Fair game, It would be good if the upgrades did more, the coins didn't disappear as quickly and the grammar was improved. But still fun