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Hard to control but not a bad overall game.
I've played such before and rate this one a average.
These kids with their down-ratings have no sense of true hard-core. ;+)
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Massively improved by the removal of the unhelpful helpboxes! Now the only reason I can't play it is because I'm rubbish. It's actually quite fun but ouch, it's unforgiving. Obviously you shouldn't just make your games easier to suit everyone, but...that there 'novice' setting is mean!
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Thanks for the comments, everyone - I'll see if I can fix the game up a bit. Don't worry, Mond, you're not really a pollutant to the human gene pool! Nice going for finishing the game at first sitting!
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People, the 2nd level is not hard. You go left and land, leave the ship and deactivate the cannon. That took all of 10 seconds to figure out. :P Although, the controls ARE way too fiddly. 2/5. Improve the controls, don't make "communication" appear when you're trying to fly because it ruins the flow, and make the objectives a little clearer since it appears nobody can figure out that you had to turn off the cannon.
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This game has so much potential!
The flying mechanism needs to be adjusted (way too hard to control) and the cannon on lvl 2 was impossible to get past.
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Press Enter or Delete to close!
WHAT? WHY? I'm trying to fly a damn fiddly ship - why WHY did you have to cut me off mid flow so I have to deal with useless information you could have told me before I set off, causing me to lose any chance of steering? Stupid, loathesome and game-breaking.
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Shoddy controls and a setup that seems to be set up to learn by blowing up rather than providing decent mission info a the start of a level.