Under rating threshold (hideshow)
Pretty nice game. However I would provide a slightly more friendly way to create the compounds: keyboard input might help (maybe use numbers for the compound elements?) and be able to use the arrows in a compound to retype a part, rather than having to delete and retype the entire line.
Other than that, it may be a bit hard for most people to figure out how it works. Especially those who don't know logic systems :). Might help to add a tutorial for a level which shows how to build a function and what it will do?
Under rating threshold (hideshow)
Tried some more with calling on a timer... seemingly you can call on a timer if you use a later proposition in the list, but not with an earlier one. So if B is a timer, a compound A cannot use it, but a compound C can. Not sure whether this is a bug as it does make sense in programming, but it would be good to point out, especially since it ensures you can't use abcde as the input lines for the bot in those levels.
Under rating threshold (hideshow)
took one look at the game and decided it was horrendously complex so didnt even bother trying. way to put players off
Under rating threshold (hideshow)
It's a neat game, and I'll keep tabs on it, but Tenshi Samshei is correct: Compound editing needs to be improved. It's almost impossible to play as is, which is unfortunate.
Under rating threshold (hideshow)
Also, I seem unable to call upon timer propositions from another compound; it probably returns FALSE, even if I put a NOT in front of it. Odd. Might be a bug, unless I misunderstand the timer system. Hope this is clear enough :).
Under rating threshold (hideshow)
It says the tasks are arranged in order of increasing difficulty, but i'm not sure if the arrangement is top-down or bottom-up.
Under rating threshold (hideshow)
this game is okay if youlike messign with computers enouh to were the game basicly plays itself, bu it really cnfusing to play, readthe manua!!!!!!!!!!!!!!