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If you've played the genre of flash platformers before, the controls are intuitive: wasd or arrows to move, space for doors, r for reset. It's got a charming aesthetic and its own unique obstacles and tools (love the trampolines and cannons). 5/5.
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Levels are not much complicated. I'd prefer more levels as "Slide" at "The Cave". Furthermore I have not get all stars and I can't find where I have missed them... anyway one of my flash favorite games :)
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Dear God, Dev., THANK YOU for making a natural coin magnet. Please smack all of the developers who make games difficult enough without one, especially no magnet at all.
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Very clever! Gives me a whole "Fourth dimension" kind of feel. You'd think the puzzle-platformer had all ideas exhausted, but then every once in a while, along comes pleasant surprises like this.
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There must be some memory leak. My plugin container had 1 GiB of used memory after some time playing. I restart a lot and it seems it gets worse with every started game. I think you create new objects when restarting, but keep the previous ones, don't you? Whatever, there must be some explanation to that.
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Grrr. Can't collect all stars on 'Stairstepper' in the Tropics.. Says there are nine stars but I can only find 5. Got every other star, so this is really annoying. Can't use the cannon in the credits, hence can't get the achievement.. -_-
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Why am I being introduced to this mirror world concept now, in a ten year old game? How come I haven't seen this platforming mechanic before?
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Would be nice to see on the background the path the platforms move. Why do keyboard shortcuts require the mouse? *(R)estart) Rewind should be Re(v)erse. Or (w). I kept pressing Y wondering why nothing was happening.
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I find this funny: I rush through all the levels, getting all the stars with ease... Only to be unable to get on the moving platform. >.<
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I love this game. It is very original for the most part, but when I progresses to the later levels I felt like I was playing "Continuity" all over again. Still a very fun game and definitely worth playing. The background music is pretty decent, nothing special. Maybe creating a music play-list that you can just cycle through by clicking an arrow would benefit the game. The graphics are amazing. They remind of the cartoon/hand drawn style of the game "Fancy Pants". (That game is a classic and you should check it out if you haven't before). I also like how you select levels. You could have just made a boring linear level select menu, but this is much better. The interactive "level select/menu" is great. The "Overworlds" were also a great idea. It makes the game less cluttered then if there was just one main menu, sort of like in the game "MoneySeize" where the level select is just a huge tower that keeps building on when you progress though the game. 5/5 +Favorites
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Great graphics, amazing music, good SFX, intuitive controls and nice learning curve, original idea for an old concept with replayability built in and character selection too - though I like the crab I'm afraid! Overall an amazing game of good length, addictiveness and I really want lots more (even though it didn't seem to save my position between play-throughs - I didn't mind too much! :)
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I usually lose interest in platforming games pretty quickly, but this was an interesting one; real puzzles instead of just harder and harder jump sequences. Very well done! 5/5
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I love how this game challenges you but without making you 'ragequit' where as most puzzle platform games either have you quit because they're overly complex or play a different game because it gets repetitive or boring. The game has a very mellow feel. Gameplay is simplistic yet addicting. The music score creates a relaxed/mellow mood to keep you calm rather than giving up (I often find myself forgetting about the clock, just moving across the screen because the music is so enjoyable and relaxing). Graphics aren't too overly-complex but aren't plain either; they're easy on the eyes and also help set a mellow mood. And then I can play as a Kirby-looking ghost or a turtle: what could possibly be better than that? Answer: Badges (which this game now has). This game is a 5/5 for me. If you make a sequel, I just wish it would be longer and retain the relaxing mood.
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This proves as a game can be entertaining and mind-teasing without being frustrating and mind-torturing. Love the grafics, the music, the atmosphere, the general idea, the characters, the enigmas, everything. Just perfect. 5/5
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Is there something wrong with this game? as I play, my entire computer slows to a CRAZY slow crawl, and it's ONLY happened on this game.
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it thought "ill just play it until i get the first badge" and here i am about to beat the game and completely forgot about the badges 5/5
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Bug found: If you start a moving platform by pulling a lever and then stop the platform by pulling the lever again the platform will push you in the direction it was going.
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The Hanoi level is based on the towers of Hanoi game. There are three blocks (the red big one, the green medium one, and the blue small one. There are three possible locations for the blocks, the left, the middle, and the right. To win you must bring all the blocks from the left to the right, and you enter the blue doors on top of the blocks to move them to a different location. Sounds too easy? There's a catch: A smaller block can't be under a bigger block. Once you have successfully moved all the blocks to the right, you will be able to reach the door.
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Well, I think it was a bit short. It either needs some more levels, or a sequel. Anyway great game, not easy but still fun, and you can get your own choiches. 5/5 :)
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Thank you for having the reverse v button and having it so the spd run is optional and not required for the stars. Awesome game.
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I can't seem to get all the coins on the "stair stepper" level which means I don't get that star. When I do the level there seems to be 8 coins missing. I can't figure out how to get them because it doesn't show them in the level. Can anyone help me?
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Given that you may still be in development, a suggestion: Some games are compatible and some are not with ZoomPage, a Firefox Addon that lets me resize the browser content so I can see the whole game on my netbook screen. This game is not. That means that when there are four worlds, I have to keep scrolling to see everything. I know a lot of people with netbooks use it, so it would be helpful if you could make it compatible.
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Excellent game. I loved everything about it, the mechanics, the music, the puzzles. But what I really think was the best part was the level designs. Easily one of the best level designs in any compter platformer that I've played. 5/5