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Great game concept, great execution, great turtle in a top hat, perfect turtle climbing animation, fun puzzles, surprisingly intuitive door mechanics after you get used to the game. The only issue I found was that the colored platforms still have momentum even after being stopped with switches so they push you in the direction they were moving towards.
5/5 game, beautiful.
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Why am I being introduced to this mirror world concept now, in a ten year old game? How come I haven't seen this platforming mechanic before?
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Had this game randomly in my favorites, don't remember ever playing it, had easy badge though. Well, the point is I enjoyed the game, it makes you think about what platform goes where, finding where each piece of the puzzle fits or removing of some pieces, to do your mission of getting to the door. (or star) It messes with you in the fact on one side you think your gonna fall all the way down but a platform from another square exists or you are trying to jump to an area but there is a block in your path you have to figure movements with doors . Game is also very very not punishing, you create a mistake you "v", you "die" to spikes or get squished you are saved by a text box to "v", unlike many common platformers where you are punished with a start over. I also liked being able to "c", where all the pieces of the "same" map are put on top of each other to mind fudge you less in figuring the solution. all in all I enjoyed playing this 10 year old game. :)
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The Cave - Slide area is supposed to have 5 coins, I followed a walk-through exactly and there are no coins, ergo no stars ergo the hard badge cannot be completed
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I'm not sure why but the Y hotkey for rewinding doesn't work for me no matter how long I hold it. Is it a browser issue?
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@AndrewWallace I had that happen too, some levels have missing coins so it's impossible to get all stars, ergo the hard badge cannot be done
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This game is so relaxing and beautiful, reaching PAR time on every level is not really challenging, game allows a very wide error gap to reach under PAR.
Usually i seek for a challenge, but, i dunno why, i love this platform game.
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This was a fun platform game with interesting world map.
The instructions are clear. The graphics are cute. The puzzles are interesting.
The controls are exact making it harder.
... ^..^ ...
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stairstepper only has 5 coins but it says I need 9 for the star. I checked a guide online and the map is just completely different and I can't get the hard badge because of this
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If you've played the genre of flash platformers before, the controls are intuitive: wasd or arrows to move, space for doors, r for reset. It's got a charming aesthetic and its own unique obstacles and tools (love the trampolines and cannons). 5/5.
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OK, I assume there are 100 stars to collect - I have 94, is there a way of knowing which levels I haven't collected all the stars in so I don't have to do them all over again?
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I know that I see this game often, but never playing that. However, since I play this, I am addicted for day. Also good music.
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Everyone: don't expect the jump problem, or any issue, to get fixed, at least from what I can tell. I checked out the four developer profiles to check when they were on last. One has literally never had a "last activity" note by their name, two others haven't been on Kongregate since Sep./Oct. 2014 and the other hasn't been on Kongregate since Dec. 2015, and this one looks the most promising, sadly, and I even left him a shout in April of 2015 about the jump issue, with no response. So yeah, that last person is the most likely to come back and check something out, but I wouldn't get my hopes up for anything. Sad too, this is a great platform game. It looks like this may slide into ruin from lack of developer interest/fixes of just one easy-to-fix issue, just like Monster Arena.