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This game's creepy music and simplistic black and white graphics really create an eerie mood. The gameplay is solid but certain levels require more luck than skill to beat unfortunately. The random powerups you get tend to determine how quickly you will advance through the game I felt. Overall I gave the game 4 stars.
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Note that you can have your shots pass through multiple powerup circles so they combine and do more damage. Also, it would be really nice if you had a map of the whole area all the time (instead of as an occasional powerup) so you would know where to go or shoot.
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Absolutely LOVE this game. At first I had no idea what I was doing, but it started to get really fun and interesting. The music adds a lot to the experience too! I'm Glad Anthony decided to choose this as a staff pick, it deserves it.
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Really interesting to see how simple graphics can generate a so addictive game... and the music too is part of all these details that make this game one of my favorites ^^... I've never found any game with such a good music ! just... great !
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Somewhat decent idea, very poor execution. No game would be bettter than this game (i.e. this game is worse than the lack of a game). If I could put a negative rating I would.
The majority of this game is luck, and hoping that you are able to hold them back and that time will run out before they crush you.
It also lacks several things that no shooting game that allows movement should be without, the ability to shoot while moving, and shoot while moving backwards.
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Confusion adds excitement when it's just a problem that needs to be solved, but when the problem is how to play the game, well, you get a bit more confused than you want to. Bonus points for the music though, as it creates a very creepy feeling which only frustrates you even more.
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Phew got that hard badge and I have to say this is the most annoying game on Kongregate. ][ Lots of levels need balancing like more proc % to spawn helpful areas/bubble tokens) ][ 75% luck 25% skill based game? FUUU Creator is the biggest troll ][ +5 for interesting control system and idea overall ][ -4 for annoyance ][ 1/5
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Congratulations! You just won the Beyond Clicking Badge and 30 points! Amazing game - tiny bit too much luck for my liking but damn fun and hard!
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It should be noted that when you already have a map in place of a power-up, you do NOT need a second or third map!
Decent concept, but way too luck-based. 3.5/5.
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the game is very fun but the last few levels are very luck-dependant and thus totally frustrating. The area is huge and by the time you find the next ball it is already big and you can't take it down unless you get a series of good power ups. Anyway, 3/5 because I honestly think that luck almost ruined the game.
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Oh and now on the 52nd level I suddenly realize the thing inside you is a timer that shows when the level ends! Haha, I am sooo observant!
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Really fun but also really long... And while the music is cool I can only listen to the same song so many times before you go crazy.
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*gets to level 10* phew level nine was so hard... WHY ARE THEY MOVING SO FAST?!!!!!! WHY AM I SHOOTING LIKE THIS?!!!!! AHHHHHHHHHHHHHHHHHHHHHHHHHH *panics*
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wow i doubled my score on level 10, if you can't beat it, the circles increase the power of you shots, the beams that come out do damage and shoot out to the same direction as the original shot