Under rating threshold (hideshow)
This game ****ing sucks. Way too easy to get backed into a corner and be unable to do anything except retreat into a safe zone or die. 1/5
Under rating threshold (hideshow)
this was a good game, but i think it was far too easy. if you get the maximum number of boxes like how kaiwoklaw said, you end up with the best weapons around day 13 or something. after that, it's just kind of boring. perhaps if there were more zombies per level, different locations, or some kind of arcade-y combo mexhanism, this game could be great. that being said, the art was amazing, and it was a very cute game.
Under rating threshold (hideshow)
problem: i was at the revival zone seperater, and when i died, even though i was EXACTLY on the center of the seperater, it called me DEAD. why? WHY?
Under rating threshold (hideshow)
hmm the best bow seems to have either a very long minimum range or it is bugged for me. zombies around the middle of the range seem to get by as if it was close leaving only far range hits.
Under rating threshold (hideshow)
How about an attack that hits more than 1 zombie at a time. That way you don't keep getting pushed into a safe zone, and if you do it doesn't take forever to escape.
Under rating threshold (hideshow)
It seems that the game game will always devolve into standing behind a gate, stunning, running out, swinging once, then running back in.
Under rating threshold (hideshow)
Now this is wat i call a nice, funny game. The tooth in the king's mouth is also very funny because it makes the look dumb. And i have some achivement:
"My kingdom badge" for 50/25 kills; "Fully equipped badge" for buying every upgrade"; and "Fly birdey badge" or "Fly away badge" for game comleted!!!
Under rating threshold (hideshow)
why is it save behind some fence, but not just inside my castle, shooting from the windows, opening the crates afterwards
Under rating threshold (hideshow)
Great game, but short. The upgrades are good, but I would add one more that improves your movement (like jumping or teleporting), and maybe a stunning ranged weapon.
Under rating threshold (hideshow)
keymapping is retarded, use q,e instead please or let us change them in game. fun game ruined with frustration of unused new key mapping.
Under rating threshold (hideshow)
I loved the game, but when i bought the last bow, it somehow started missing even when the zombies were very far, also when it happened the missed text did not show up.
Under rating threshold (hideshow)
i run into the same hit detection issue, a red clothed zombie insta-killed me because it actually followed wherever i was knocked back, no 1-2-3-4, just 4 hearts and dead
Under rating threshold (hideshow)
A little low on the difficulty setting... weapons don't matter in the slightest, just speed the game up a bit. The arrows from the tower breaking stun is terrible, and there's a hit detection issue, so a hippie zombie spawning under you as you move that's knocked back where you're moving does 3 hearts of damage (the only 3 hearts I took that level QQ). Other than that it's really fine... just needs more oomph and difficulty.
Under rating threshold (hideshow)
the better weapons dont improve that much. i wanted the last sword to kill the "minion" small zombies in one hit. the stick killed those indian dudes in three hits. the last sword killed the indians in 2 hits O.o
Under rating threshold (hideshow)
If you lose on a level, it would probably be better to be sent back to the shop screen, rather than just replaying the level. It's too easy to get stuck on a level, just having to try over and over again with inadequate equipment.
Under rating threshold (hideshow)
only problem i have is when fighting the fast indian like zombies they alwayse ram throuhg my meele, and even with top speed cant outrun them D:
Under rating threshold (hideshow)
Force the player to act. After a certain time limit, the level ends. If you don't manage to capture all the crates or kill all the zombies, you are left with fewer resources or xp. This will force the player to charge the zombies, not just stay and camp in the safe areas.
How about classes? Wizard, who has only ranged attacks, assasin that leaves traps and so on...
Under rating threshold (hideshow)
Trick is simple. a) save money as long as you can b) buy range weapon c) go front of the gate, so that zombies cant spawn behind you. and just keep shooting with your range weapon and you win always.
Under rating threshold (hideshow)
the fact that we can't jump makes us feel like another zombie. besides that, the game is great, i'm waiting for the sequel :)
Under rating threshold (hideshow)
Very short, no replay value. Artwork looks nice and gameplay is good. The upgrade system could be a lot more in depth as could the non-exitant level design.
Under rating threshold (hideshow)
Nice game... I didnt buy anything until I had enough money for the super bow... Bough it, a few stun jumps and it was gg.
Under rating threshold (hideshow)
Graphics is good, but upgrades system is one of the most pointless I ever seen. Weapon damage differences are very low and they work the same.
Under rating threshold (hideshow)
I agree they need ways to get hp. I always get stuck in the gates :( if the zombies dropped hp it would be much easier.
Under rating threshold (hideshow)
Need like at least a half a second invincibility after one hit or you just get crushed and health upgrades are useless.