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i LOVE THIS GAME! I play it over and over again. Those that complain and gripe have nothing better to do or don't possess a brain. The simplicity of the figures is fantastic. More of the same please.
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Very nice puzzle game that lets you figure the rules out on your own and really tests you with counterproductive elements in :) Some suggestions though:
-Since a wrong step may ruin the whole setup requiring a restart, it may start getting a bit frustrating and feel like a trial-and-error. Possibly a key to save a particular position may be considered?
-Those who aren't too familiar with the colour scheme (e.g. me) may need some help in intuitively comprehending colour combinations. A possible way to fix this may be to change the portal at the end to the colour wheel?
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for some reason it keeps switching whenever I jump. Would be fun otherwise. I did test it by using both sets of controls but I get the same issue
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The thing I love the most about this game is the colors of the rainbow and really I love figuring out what to do to solve puzzles on my own. 4 stars.
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For level 18, the trick is to jump onto the right side of the arrow and just keep pressing right till you get to the end. You will take out 2 blocks each jump and leave yourself plenty of space to move later. Great game, 5/5.
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I probably would normally have given this one 4, but it gets a 5 for sending Kong off with a great puzzle game instead of Idle Chair Sitter or Medieval Text Reading Part XVI Chapter XLII.
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https://www.kongregate.com/forums/1-kongregate/topics/1916387-important-kongregate-announcement
This is the last game on kong before they stopped submissions.
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The order for Lv 18 is Blue (through), Green (wait on the slim green tile, don't collect key), Red (collect key, through), Green (through).
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1) I assume this game will be badged soon?
2) The last level seems like it should be harder; I didn't have to use half of the keys and locks and such.
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I liked the game a lot. There were a few things that annoyed me a bit: In some levels there are a few traps that force you to reload the level. I understand it in the ones with vanishing blocks, that's totally ok. The worst was the one with the keys in the upper corners where green had to unlock them for the other two. Red and blue could both drop on the wrong side and be trapped and if green fell down before doing its job, you had to restart as well. I restarted that one a bunch of times just because I missed one of the jump blocks. 4/5 because of that. In a sequel I'd like to see left and right arrows as well as a level editor please ;)
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This was such a nice game! Easy to understand, but tricky to solve at times! Level 24 seems to have a few unnecessary elements, which is odd. I like this though!
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When the last game on Kong is better than most of what came earlier.
You did this platform a great service, Rob1221! Nice game!
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I'm not quite sure why, but the characters gain more momentum when not possessed by the player. This might be intentional but I don't think it were ever explained.
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I thoroughly enjoyed your works, this included. Congratulations on probably being the last "hot new" game this site will see!
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What is the Start menu music called? or did you make it if so plis upload on youtube and let me listen to it its an f-ing banger
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I was having fun up until level 18, where my lack of a twitch reflex made me unable to continue even though I know what I would have to do to complete the level
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Good concept, but the arrow keys become a bit unresponsive when held for too long or together - it is tough to jump sideways from a standstill.
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I see you changed *that* block on 18 to be solid. That makes it a lot easier as that was very difficult to avoid when bouncing around.
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Lv 18: 1)blue + red to the right in ONE go and stop on yellow/blue platform 2) blue to the goal 3)green to the right and jump up under the key 4) jump and collect it with red then to the goal but wait under it (avoids green falls down) 5) green to the goal and then red
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Lv18 has been the hardest for me since there isnt much space above to jump... All others could be solved by logic and planing ahead without problem.
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Great game as usual. Thought 21 was a little annoying with how it could trap you on a mistake, could have been a little more forgiving.