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Sentient circles don't roll as much because they don't want to fall off, squares unthinkingly don't care.
Watched your solutions to the lvls, 38 can be solved easier (in my opinion) by quickly blasting the good guy up the ramp, encasing it in a nice layer of squares, removes the timing.
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ehh... level one... " place as many bombs as you want and detonate" i start clikcing randomly for a minute and look up to see 3 bombs... sighs
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The bad guys stick to the ground like post its. Maybe they should roll because they're circles. :P Other than that, great game!
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Physics are just awful!!! How come five round "things" can stack on a unbalance board? And when two things are at both ends of a board and the board is balancing up at 45 degres, even if theese things are square they fall!!
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I mean if your going to make a physics game, you should at least know that circles actually roll, they don't stick to the ground like a box. Other than that great game. 4/5
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@ RaisingKain0716 have u ever played Transformice, well on that game there is a chocolate wall that stops u from running the like the boards here
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Would be nice if the levels themselves told you how many bombs it took to get a trophy instead of having to go through the level select page
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I'm not very far into it I like the concept (obviously) and I'd love for it to get badges but the "NOOOOOOOO" is in fact, as many people have said, aaaannoying as all get out
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bad guy "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!" *annoyies me greatly, makes me what to blow them up* *BOOM* "NOOOOOOOOOOOOOOOOOO" *rate 2/5, leaves*
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This game was annoying until i realized that the space bar sets off the bombs, then its easy to get the timing just right on them. You labeled all the other hot keys, why not the bomb detonator???
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You know, I find a bit of an issue with a game you get stuck on using the walkthrough...nice game, but too much of a 'find the perfect pixel' challenge.