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"My copter is about to fail. I think i'll just gradually speed up as i'm crashing into gears in this floating minefield."
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This could be improved significantly. Since it was made in a day, I understand why it isn't great. However, I don't understand why the concept wasn't redesigned into something better after the contest-type thing. I really like the idea of the gears increasing the rate that you gain score instead of actually giving you score. The ship also looks quite cool. Upgrades, different enemies, more levels, etc and this game could be relatively decent.
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For 10 hours I think it's really good, but what I want to see is how this game would be if it took you a few days or more to make! It would be even better