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I like the game but one problem i encountered while playing is that it is difficult to see the trajectory of the item as it is white and it blends in with the background so it is difficult to see white on the white type background.
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waiit, so ninja bear can stand on the sun, ride a brick across the atlantic and fight a knife and win, but he cant survive a ninja star? o...kay?
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This game is right on time to celebrate Teddy's birthday! On feb 15 1903, the first teddy bear was introduced in America. Nice...
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Finally something new in the genre. Cool weapons and good level design :)
...but I would still play Skyrim instead if I were Purple ;)
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5/5 just for the sound effects!! the game's pretty cool too. Oh well, after playing for 30 minutes I think it's time to take a br...aaargh!!..."KEEP PLAYING" :P
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would have been really nice to know you could freeze yourself without any penalty. Spent nearly 8 minutes on level 17 (Slide!) because i didnt know you could do that.
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I've played easier "Hard Badges". I think there should have been more reward in finishing this good, fun, brain game!
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Level 42: Just shoot a star into the top left monster, anti-grav yourself, disintegrate the floor you stood on so the barrels drop, and then shoot a fireball into the most left of those same barrels. DONE! No need to involve purple bear or its barrels.
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Would be nice if you could mark the levels when we get the yin-yang symbol just so when we go back we don't have to look at those levels again. Still 5/5 game!!!
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Yin yang locations: in the main menu at teddy's belly.2.in credits, the lower left corner 3.click at the little bears in the main menu. Then in the upper left corner.4.under the 'level editor' button.5. in the lvl selection screen, above the right bear.6.in lvl 8, you can’t miss it.7 click at the Chinese characters above the restart button. Then above facts.8.lvl 14, in the upper left corner.9.lvl 15, above the building.10.lvl 17, under ninja bear.11.use anti-grav gun at the plank with the monster.12.lvl 19, wait until the lowest plank is left.13.lvl 22, in the middle.14.lvl 24, disintegrate the block with the monster.15.lvl 25, blow up the useless block.16.lvl 26, in the middle.17.lvl 28, under the far right treadmill.18.lvl 32, above the biggest chest.19.lvl 34, use anti-grav gun at the left moving plank.20.lvl 35, left is all I can say.21.lvl 37, just right.22.lvl 38, use anti-grav gun at the plank.23.lvl 42, just left:) 24.lvl 44, in the triangle.+ this up so everyone can see this!
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The thing that always annoys me with these games is I spend most of my time in the later levels trying to get the solution to work, not trying to solve the puzzle aspect. It would be nice if there were an option to have the entire flight path of projectiles mapped, so I don't have to sit there trying to get every throw right.
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Should have another medium or hard badge for completing the secret level (which thusly also requires finding all the symbols.)
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So it looks like yin yang symbol number 24 is in the user created levels menu that we can't get to any more. Shame.. otherwise, great game
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@milambier what usually happens is after a game gets badges people who ddon't like the game feel forced to play it so they down rate the game. happens everytime.
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Like the game, nice for a lunch break. Just could do without a white trajectory line on an almost-white background...
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What really makes this game interesting is how the weapons affect both the enemies, objects, and environment. That really opens up a lot of possibilities.
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It's your own fault, Purple Bear. If you had a gaming laptop you'd have been able to play it in between missions and you'd have all those mods, but no...
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Cave Johnson here. Tell those ninja bears they owe a lot of money to Aperture Science for using our blue repulsion bouncy gel!!! 5/5
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One minor problem that became major the longer I played this otherwise awesome game was the weapon selection. Frequently I'd click on one weapon, only to find it hadn't actually been selected. This missed click made me fire the wrong thing at least two dozen times, adding a strong annoyance factor to an otherwise lovely experience.
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I love it from the music in the intro and the intro i havnt already played it (Plus he want to play skyrim i love skyrim) 5/5 before gameplay!
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I liked the game a lot, just one issue: after replaying all the levels and searching all around the game screens, I am quite sure the last Yin Yang is in the User Level selection screen, which doesn't exist in this Kong version :S