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the extra orb was because they didn't force you from one planet to the next, so every planet had to offer an orb for you to go somewhere new. There has to be an extra.
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Game was intuitive, i worked most of it out, unlike a lot of games where the combination makes no sense and there's no intuition (e.g. fix the goggles to the stick. then use it as a crossbow to knock down the object). But other than that it was clicky, it was artsy, prefer fun games.
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@Mr. Ozzy - There was an extra orb because if they put a planet without an orb you wouldn't be able to access the transporter to get to the next planet. Since there's no garuntee what order you would go to the planets the developer put an orb on each planet. Better you have one extra at the end then one too few in the middle.
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after you took those rope to make the whale steam ^^ one plant on the life planet is filled with water - then you're able to pick it up :)
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I'm confused, I have the asteroid orb, element orb, then there is a missing orb, then i have the music, giant, colour orb.... what is the 6th missing orb!?!
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Yay! I beat the whole game without any walkthrough help except the trumpet cuz I guess I'm not actually all that music-inclined...Great game. I loved it. 5/5 and faved.
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Live orb was too much, to be true. Give players some clue how to do it next time, or they may be wandering thru all planets just like I did >.<
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lovely game, with decent graphics! i'm having a bit of trouble on the asteroid/space planet though... it doesn't seem to be accepting my input for the coordinates...
overall, an excellent game. challenging puzzles, cute graphics, and an interesting story. it did have a bit of a 'little prince' feel, not that that's bad. the sound can get a little repetative(sp?) though...
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There's an extra power orb because that's the only way you can go to the planets in any order you want. There has to be one left over or you would get trapped away from one planet.
And the music box is playing the same notes as the trumpet, just several octaves higher.
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I think theres an extra power orb because not everyone goes the same route, therefore the game maker put a power orb in every planet. If it wasnt like that, people who dont use the walkthrough and follow an exact path could get stuck because they used the orb in the wrong place. With a power orb in every planet, it wasn't possible to use it on a wrong place.
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I love this game. 5/5. I will get rated bad for saying this, but it took me a while to figure out that you can place the items in the inventory at the bottom of the screen.
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Great game, and was a a fun puzzle. I'm a little confused as to why I had an orb in the end, when there were no platforms left that I could find.
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I couldn't get the music right on my own, the box doesn't sound anything like the trumpet. It would have been better to leave letter clues around so people would know they're supposed to play E-D-C-E-F. 5/5 otherwise