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I really like the idea of an evolutive shooter with a nice scenario, new maps, new buddies. 4/5 because the gameplay is still quite repetitive and is all about upgrades... Also, coin collecting system is frustrating : coins are very small and always scattered all around. Why about a simple magnet upgrade ? (sorry if I haven't seen it)
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I really like the game! However, when I died and restarted, my skills were reset (which I think is good) but not my level! So getting upgrades was impossibly harder.
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It's pretty good, solid core gameplay, but wow is there a lot of frustrating design decision. For instance, the coin magnet. Where is it? I don't see one anywhere. These coins are tiny, you have to run directly over them, and they spray freakin everywhere. The waves come so fast I can barely collect the stupid things, I'm just constantly watching more coins spill out all over the place. The skill reset with no level reset makes playing a second time unenjoyable and sort of pointless. 3/5 until some of the gameplay is ironed out.
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Ctrl for is terrible if you use wasd. Because crtl+w closes the window *facepalm* make space the jump, and move the space functions to q or e. Just go ahead and assume wasd your game is hard enough where casual gamers won't get very far anyway.
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i like the game, but starting at level 20 and trying to get skills is really rough. Do they passively carry over like the purchases do so you can upgrade even more?
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Need a coin collector, this game is way too easy ... i won without using the good weapons, the best i used was the one cost 1000