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wow my previous comment has a -3 rating 0_0
is it THAT insulting?
srysly, no offense guys (tho i couldn't see where it could have been offensive o_e)
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good job on the game, 5/5, The one thing that will make your game better is unlockables, something to make the player want to play more or some reward for winning, new towers are nice but thhere should be more, this also comes with increased dificulty that is needed :D
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Nice game, but once you get to endurance level, it becomes way too easy... Packed my side full up factories and now they barely get out of their side.
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Okay, it's a fun game, but I have to admit, the first level (Desolation plains, I think) I massively unbalanced. Why is it only my robots that are conductive? The enemy just keeps waltzing through the rain while my guys get fried...
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Very well designed game. the ONLY things I can think of the improve it would be to be able to disable possible roads on a building, as to allow streamlining paths, to be able to choose if the building's units will go towards the top, or bottom of the screen, and to edit the pathing on the medics. Preventing incoem from EMP's is the only other thing I can think of. VERY well designed games.
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Okay good game but got an issue, it is 2010 now and the wolrd is at about 7 billion so how did it almost triple in 10 years :P but i do enjoy that we no longer exist and that we are not the only war driven race/creation :P
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I would like to see improved the healing/reviving bots, they go to repair first the ones nearest the enemy base, I would like them to repair the ones near my base :P
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i like the story, it's pretty plausible but there will be a WW3 before you say as it wont be long before the chinese go on a rampage world tour!
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wow........ that was to easy, i got to 40600+ on endurance with over 5 million dollars in the bank, MAKE IT MORE DIFFICULT!!!!
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i have at least 1 of every building and around 5 extra pyramids on survial and all are fully upgraded and the enemy is not doing anything new. I love this game but survival needs fixing
5/5
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pretty fun. with a few tweeks it could be really good. make the endurance mode end, either have the enemies getting constantly harder or give the enemy's wall a large amount of health becuase at the moment it can go on forever without the player having to do anything. emp should get gradually more expensive becuase i beat one level by waiting for the enemy to almost reach my wall then using an emp, i was making back the cost of the emp + atleast $100 each time. the game shouldn't start until you have built your first building so the player can think of a strategy for road placement. there needs to be some buildings that are earnt from doing achievements like winning with no damage, winning quickly, building a certain number of robots, etc. you could even add a system where you earn another form of currency that can be spent on permenant upgrades.
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the tank one is rly easy once u think about it, they can one shot most robots, but they fire slowly and only one shot at a time, so if u have ALOT of weak robots the tanks get easily overwhelmed
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1/5 & un- Fav'd. Twilight Zone is stupid. Lightning constantly hits my gate where bots come out and EMP doesnt get crap for money. Stupid level = Stupid friggen
game
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Why is survival easier to survive (At least until I get too bored to continue) than the last regular level?
I went to work for eight hours, came back, and survival was still going strong. My recommendation - lift the space/roads limitation completely for the AI. Simply have it purchase the factories, and generate the units it makes off-screen. Then it can create ever-increasing amounts of units, without ever running out of building space or connect-able roads.
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Great game, though i could use some kind of "saving menu" or something like that and it was quite hard in the beginning without any tips.
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Great game! However it need some fixxing.
To me the point in a survival mode is not that you last forever but that you will certainly lose sometime.. the point in a survival mode is to see how long can you handle the rising dificulty.
The enemy has less space to build in endurance mode than me and it should be the other way around.
And some factories look to produce slower or stop producing when im not looking at them (the screen is somewhere else).
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This is a great game.
I would set the EMP at getting more expensive each time you use it, also change it so you dont get any money for the EMP Kills
For the endless one I would like to set the HP of the enemy wall, at least that way the game will end
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But, why bother? Using EMP to go on indefinitely requires you to actually be there to press the button, whereas just by efficient use of space you can get enough buildings that you could go indefinitely while AFK.
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Overall not a bad game or idea, However had to do lvl 4 twice to get the factories, and endurance mode is not fun. It is more of an idle mode, I did have the ai build 7 factories but I was could have kept it running indefinately and not lost
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Nice game. I like the addition of adding upgrades, as opposed to spawning mediocre buildings. My only gripe is the lack of prep time at the beginning of the level. Personally, I need a moment to plan where/how I'm going to place my buildings. It sucks that by the time I think about it, they other duded are already across the map. But I think the game is pretty cool.
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Endurance can last forever as it is now. Once the enemy has enough factories, using EMP just before the first robot reaches your wall, generates more than the cost of EMP. So once you live past a certain point on Endurance, you can sell all your building, and just keep going by only using EMP.
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to pass the last level (versus the tanks) all you have to do is make 5 green factories...start upgrading the creation time to make them crank out robots faster......the tanks cannot handle the swarm.
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Well, I somehow in endurance mode squeezed a ton of dark huts in. the wierd thing, one of them was spawning mini demonoids in the sky, as in the background. Another one had them in the same spot, siezuring.
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This is a really nice first version of a game. Thank you for creating it! I hope you are inspired to take the comments you like here a get crackin' on v2! I'll cast my vote for putting 80% of work into the enemy AI, as I think the player experience is very close to that sweet spot between tons of options, and streamlined gameplay. Perhaps more options besides heal/EMP, like affecting the weather, or triggering a production surge (perhaps EMP should not generate income?). But mainly I want a longer/steeper curve of challenges from the AI, so the fun doesn't stop so soon.
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Nice game, endurance mode is too easy. I had all their troops pushed back into their base and my troops kept bombarding their wall. You should add a time to beat on it or make it WAY harder. Still a good game! 5/5
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Also, a button to change the speed of the game would be really nice. It can be boring waiting for money to accumulate.
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This game is insane! I just spent over an hour on the survival mode! Not to mention after finally deciding to die, I had over ten large.