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This game is almost interesting how boring this game is. It's like the ultimate idle game... but with lag. There are so many possibilities, such amazing potential, but it falls way, way short. The first flaw is that the enemy gets to use emps, but doesn't use health upgrades. That should be the other way around, to shave off some unnessecary time.
3/5, waste of potential.
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Twilight Fields was the easiest!
To begin, build 3 small pyramids and 1 large one. Then upgrade, doing Creation Rate and Health as priorities. Then Strength, then Speed. This one is so easy!
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At the beginning of desolation Peak, build a green smoke plant and then get the Creation Rate up until it's maxed out. It does a lot of easy damage until the other people pull and EMP. :)
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Uh, maybe some kind of small building that can be called down. to defend. Turret or something.
But just expanding the idea of defensive/stationary bots would probably be better.
And ejdj1011, I beat that level with mini mummys complimented by mummys and I won easily.
May sound crazy, but some dark huts helped distract tanks.
And thebestidentity, there are other sources of energy other than "fuel". Solar..nuclear..wind..water.
Juss' sayin'.
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be more specific. which mummy? mini or droid? it makes a HUGE difference. and yes, twilight fields IS as hard as it sounds. screw you, darkhawk
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While this game caught my attention, and it is great, and I do not specifically disagree with any comment above the rating threshold, I would like to see a "twist" at the end. (for example: Stick War: last level: the statue/base of the enemy turns into an extremely over-sized giant... epic!) This game is lacking that sort of a small touch that builds respect for a daunting final level. Perhaps the enemy can have one last (expensive) factory for that one last level... which would... do something awesome... like an aggressive medic or something.
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for twilight fields: start of with stack plants, they will insta kill the tanks. get the stack plant completly upgraded and buy a mummie or a box bot factory.
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Very fun but you need to fix the major issue. Every time I look at the enemy base, everything stops. Well except for the enemy robots. It's a real bummer that I can beat the game, but I can't watch the fights between robots.
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The weirdest thing about the game is how your robots self-destruct to damage the enemy wall. It's somewhat surreal to watch your maxed out tank plow through thirty enemies, then suddenly it hits a wall and just explodes.
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This game is horribly fun, I'm going to make the common complaint that endurance mode really isnt too enduring except for the fact that it never ends. I mean maybe make the building area for the other side infinite so that they could eventually put out more robots. At least do something cause as I type this my robot army has been successfully holding endurance mode for about an hour. Also, nobody else has mentioned this so maybe it's just me but if i scroll across the screen to look at the other team production on my side appears to cease when I scroll back to look at it. It's a bit strange. All in all a good game if a bit too easy
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hey, this is a brilliant game that you have here, all it needs is a bit of tweaking. (1) i know your probly tired of hearing this, but the game needs to be harder. (2) it needs more different factorys and over 5 stars of upgrades for them. (3) this is one that you probly havent heard before, but i recon that this would make a brilliant multiplayer game if you could make the connection. samross p.s. i hope to see a version 2 soon!
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Every level (aside from the first) can be won by spamming pyramids. You can upgrade the power from 1 to 2 for just $11? Seriously, that's like doubling firepower. Spam power, frequency, health upgrades, then everything else, and the computer will have a whole can of meat shield whoop-a$$ down its throat.
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The story was great, the game short-but fun, and everything pretty solid. Besides the crappy AI and shortness, it's perfect. 3.5/5
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and after while the endurance mode becomes boring. thats another way you could improve for a v2, the further in endurance, the harder it gets.
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the guy whos on the top of the leaderboard, which i found out using a calculater, had this game open for nearly 4 days!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I like realy much of the history line...Ya broke your head in a wall to do it aint ya,realy impressive,ya could make a book ya know XD
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In Twilight Fields i will gift you hint.
First Buy 2 Stack Plant
When you lucky The Robots Can Move to tank Enemy
And Upgrade!
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For Green Valley Hills, all that is needed are 3-4 fully upgraded Dark Huts. The Speed Demonoids easily move out of the way when being attacked, and they don't conduct lightning. Occasionally (0-2 times) the player may have to use an EMP, but Dark Huts are all that is needed. Concept tested thrice, every time a success.
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We have at most 7 billion people today, in 2011. Your story background said there are 20 billions in 2020? Are humans manufacturable from factories?
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Pretty cool game, Although i found some issue with the projectiles stopping and explosions repeating when i had to many on screen at once, maybe an event is failing to trigger from to much happening :)
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Any plans to develop a fully fleshed-out, release scale version of this game? I'd happily pay 5 or 10 dollars for a bunch of additional levels to this.