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This game is wonderfully great, but in all honesty - I wouldn't mind a four body problem :) maybe just an extra setting. It's so challenging but a little samey
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i love this game it is soooooooo hard my high score is 13 but i like to be a option when you can choose the number of the orange rectangles and a another when you can play with your friend (the friends can be the orange rectangles). and after playing this game i will destroy all the orange stuff XD XD XD .
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A amazing game,truly this is the funnest arcade game i couldove thought of and the first one where i acctualy was amazed when i got to 10 points A beautiful game and i hope it gets up in the ratings, + if we share the same oppinion
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High score of 25. Mode (i think this game ALLWAYS selects :P) : Harder than Hardcore. Rage-quits, broken monitors and smashed with bare fist's walls apreticed XD
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He should add a different mode where, instead of being the chased, you should be the one chasing. The chased should have the same AI that the regular chasers use, where it predicts where you're gonna be in the future, meaning the chased would instead read your movements and make its movements unpredictable.
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Briefly stopping is also a good tactic. Don't let them smash high speed into the walls; they bounce off fast and go straight to you.
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The blocks chase your future position: they actually try to go in front of you. Keep this in mind as you try and dodge; if you move one direction, they will actually lead you and smash you full speed directly. Make sudden backtracks and turn often. Circles seem to confuse them well.
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They get so much momentum! It seems like the best way to control the drones is to keep them from getting going too fast...
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"Ah ill just sit and play this small flash game while i wait on the bus"
"Huh, what? This is the end of the line?" "damnit"
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For my last 2500 games or so I've tracked times. The longest game so far was a 76, at 380 seconds -- 5s/point. The fastest game I've played so far with a score of 60+ was a 69 at 186 seconds, 2.7s per point.
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I was looking through my statistics to estimate the difficulty of getting to 90 (I have recorded 7400 games). At the moment, for each time I get to 81 again, I'll have about a 10% chance of getting to 90. Given my chance-to-get-one-more-point at various levels this is equivalent to: getting 635 points if the game never got more difficult than it is at 30 points, 120 points @ the 40 point difficulty, 53 points at the 50 point difficulty, 25 points at the 60 point difficulty, or 14 points at the 70 point difficulty. It's a pretty steep increase in difficulty. 100 points is a long ways away.