Under rating threshold (hideshow)
Very cool. Despite being so simple, it was still entertaining and challenging not only via reflex but also having to figure out what each 'level' required. Impressive game design to say the least.
Under rating threshold (hideshow)
My com almost couldn't process the intense pixel algorithms required to play this game. The later levels were a getting immensely laggy and there was a slight delay when it came to click response. I think the author should at least reduce the background details and allow for a lower pixel resolution. This is coming from a double graphics card quad core computer.
Under rating threshold (hideshow)
"the beep was made with my mouth" :D i love it :D its in top left corner for anyone who didnt see it :P that made me love this game so much more :)
Under rating threshold (hideshow)
I've always been attracted to minimalistic games, simply because it takes so much more to make a full game using less. You, sir, have done it. It isn't THE MOST AMAZING GAME EVER, but for one sound, one dot, and one button, you made a damn fine game. I applaud you. ;)
Under rating threshold (hideshow)
are you kidding me you made a one button one pixel puzzle game! wow that's so awesome. the design might be minimalist but the game play isn't that bad at all.
Under rating threshold (hideshow)
Very interesting. It's kind of funny to see what captures out attention... a dot, a button, and a beep. Well played. 5/5
149 clicks
Under rating threshold (hideshow)
Now, I made Momiga for mobiles:
ANDROID: https://play.google.com/store/apps/details?id=com.rogerup.momiga
iOS: https://itunes.apple.com/app/id401245385
Under rating threshold (hideshow)
Very challenging game here. It took a simple gameplay style with graphics similar Magnavox Oddesey (After all, the first videogames were ENTIRELY made of white dots like this one), with one goal: Get the dot to go to the right.
Each iteration provided a challenge, forcing you to use trail and error, and to eventually develop a strategy on how to move the dot. I was surprised with the possibilities for gameplay the simple concept provided.
Overall, this was a great game that achieved it's goal of being "the most minimalist game ever". Well done Rogerup, I hope you start on a sequel to this.
Under rating threshold (hideshow)
game title; huh, game concept; what where you thinking, 1st look at game; this cant be a good game, final verdict; awsome! 5/5 for turning an odd concept into a good (and slightly addictive) game