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so if I'm right it takes about 8 seconds with 100 happiness for a person to join the kingdom, which means for NormatheNorman's kingdom level to be that high, the game would need to be on for 25 straight days to get enough people without cheating
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I don't seem to have any problems with it pausing when I go to a different tab, also you really don't need to worry about running out of space cuz you can build buildings on top of each other.
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happiness thimg really irratating because do one thing wrong it doesnt take away your current happiness it just keeps on taking it away.
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the bug is if you go to the buy screen and drag the red diamond to 40 or 80 (40 will make more money but is harder to land on) and then press the minus button it will say negative 60 or negative 20 and if you buy the negative number it gives you the money... not helpful but interesting
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ok so there is a bug where if you go to the buy option you can sell negative resources for infinite money... but then you don't have the resource you bought negatively to build
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The #1 in leaderboards of All-Time cheated, his king is level 173 , but 170 is max..
Im the #2 because of this cheater, i think he doesn't deserve a spot in the leaderboards.
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Our kingdom grows. Wait OUR kingdom? just what the hell did you do little man in the bottom right corner? im the one who built the buildings, searched for resources, and threw festivals while you just stood there and told me the obvious!
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notice like the population:
tiny village: 200 people
village: 500 people
big village: 1000 people
small city: 2500 people
city:5000 people
big city: 20000 people
small country: 100000 people
country: 2000000 people
big country:30000000 people
dwarf planet: 12000000 people
More sorta comparions soon not very good but low people earning
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i really like this game i know an glitch to get money but -1300 wood or more. depending how much money u get and u use
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3 bad bugs: windmill price is linked to how many INNS you have so if you don't build INNS you can have infinite nearly free windmills; tax collectors save with the church graphic with tax collector effect, but if you destroy it you lose 3 happy as if it were a church (and the church price will go lower and can go into negatives). Having enough negative churches means you can make extreme money making and destroying right away real churches. (plus some other not-replicable glitches involving the king giving negative stone)
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2 bugs: tax collectors become churches after save/load; the cost of windmills is based on how many INNS, not WINDMILLS, you have.
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what i find annoying is that the king just rides around on a horse when i do all the work with controlling his kingdom
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making a kingdom idea: first start making houses, then make guard towers near it, make a church and inn. and an tax collector, later make sawmill and mine, then make 2 or 1 wind mills.
thumb me up if u think i have it good idea
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...... When I re-loaded my tax Collectors turned into Churches... It means that churches are hidden tax collectors, specially during middle age.
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I would really like a "move item" option... too many times I've placed a building on a button or in the way of some numbers that I need to see... ((+))
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After 3 days of idling, I can get around 3b in just about 6 hours. And if I keep going, I'll be able to make a lot more
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This game is pretty cool, you work some, and the rest is done by the game. Bravo. Kinda boring though, so 3/5, even though I know it's an idle game.
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Can we have a confirmation on the option 'New Game'? Or can you move it from being so close to the save button? Because I lost a *lot* of data because I hit new game instead of save.
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it needs map, multi player, battles, get to move the king and so on. rate me up if you agree, if you do then you really awsome :D