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To defeat cave trial nr 5: Dont use Phoenix strike before you attacked the castle. The Goblin starts to run towards your castle if he gets attacked. Wait for a mass attack on the castle untill you got all your troops halfway the screen. Dont let any of your soldiers attack the goblin or get near him.
If the Goblin starts running try to gain some time and let the troops that get spawned by your castle run toward the enemy. Your Goblins are nice for this.
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i raked in money in the biggining, when u reach their castle, retreat and start over, do it a bunch of times and u will get a lot of money
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Wow the problems just keep on rising,
Now that I don't have to spam click just to keep any form of army on the attack I've noticed the clicks don't even work all the time!, i usually have to click twice or more to launch each spell and it often doesn't select units when i click the card
EPICLY BAD GAME
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@NOkia,be sure to have mermaids in your deck, wait till your army is at max, all the while using meteor for defense, then send them all at once, the mermaids will keep knocking the goblin back while everyone else destroys the castle
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This game has an exceptionally clunky interface. Lots of scrolling. The cursor is disconnected from my mouse arrow (both are visible) and it's generally unplayable. Seems like it might be neat if it worked right. I'm running Mozilla Firefox 3.0.11 on windows xp
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lol all titan team plus centaur and golbin it pawned on one of the towns lol i also used comet and heal sry for the typo on my previous comment
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(posted by darkfox5 reply)
it is tru what nerdyboy says but
u also need to complete the cave of trial
the cave of trial is kinda hard
if u go to the cave of trial 1
here is the unit u nid to use
there is also spell here that u nid to use
units
-goblin
-taurus warrior
-centaur
-magic cannon
-dragon rider
spells u nid to use
-comet strike
-phoenix strike
-meteor strike
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For the next update, Archers need a different AI then all the other units. All other units approach an enemy that comes within range, which is fine, Archers need to back up or hold their ground. Moving towards an enemy is just SO SO wrong.
other then that, good game
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faforman maybe u should just play with a lil more strategy
i think its to easy the enemy is killed before my healing crystal even arrived at the frontier... still 5 stars for the complete game play change it started to get boring... though i miss the big bow^^
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played this game abit, it seems that red is easiest, due that he have the start unit: Tauron, this unit seems quite powered compared to most other start units.
The game gets easy when you figure out how to counter the "revenge wave"
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MAX MANA for all characters
Rembrandt the Bloody (orange) - 2600
Cald the Conqueror (teal) - 2750
Viegraff the Red (red) - 2900
Trevquez de Revierre (yellow) - 3050
Abe Mukanaga (blue) - 3200
Grullborg Grimtooth (green) - 3500
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BRAAAAAAHGH!!!!!!!!!!!!!!!! HOW!?!?!?!??!?! HUH!?!?!?!??! grrr they get like 10 of those chrystal guys like 30 of the arrow horse girls and im done...!?!?!?!??!?!?!? NOT FAIR! MAKE THEM HAVE FAIR SPAWN LIMIT!!!!!!!!