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I'm having a sticky hotkey problem... I'll hit 3 (or whatever) to queue up a spell and have to click 4-5 times to actually use it, then it'll chain cast. or, it'll cast once but stay as if I'm holding the hotkey, queued up. great game tho!
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why cant we get all the other characters like the black imp, and the gold angel and stuff.
u should have an epic villan side to the story.
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the mana was something what i was realy disapointed and angel why there isnt so cool angel like in ew1 !?!?!? and why troops doesnt cost any mana ?? that was bad point
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It tooklv5 were-tigers, lv5 untamed beasts, lv5 lord of fire, lv5 celestial angel, lv5 great diablos, lv5 sky dragon, lv5 popo, lv5 viegraf, and lv5 kara to beat lv 16 on epic!
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@dapperdave: It's a challenge that makes you figure out different ways to fight. If he made every level the same you would be complaining that it was boring and lacked creativity.
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Game breaks when you allow enemies to enter the battle from anywhere other than the front (goblin madness). Without a way to tell my troops to ignore meaningless enemies, I'm stuck fighting 80% of the enemy with 20% (if I'm lucky) of my troops.
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exelent game with alot of cool things just 2 things: there shuld be a hold ground order, and there shuld be an ignore enemy order.
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ive been reading the coments and lots of people have been giving this game crap just because its "not that different than the others". halo 2 was like halo 1, halo 3 was like halo 2. EVERYBODY liked them aceept for that small group of dushes. were you expecting them to turn it into a first person shooter? look at halo wars. nobody liked that one but everbody like the other ones. GET THE FTK OVER IT
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Can we please make it so that once a titan is fully upgraded, it has a much faster walking speed. Right now they are useless except in very specific fights. Upgrading them all the way is very expensive for no real payoff.
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it is so annoying on that goblin madness challenge; the only way to kill the black goblins is with non elemental attacks and the only monsters with non-elemental attacks are titans but it takes forever for them to barely move a few feet before a dozen goblins have fallen from the ceiling and are scrambling around making my troops go crazy by trying to kill them <.< . i wish rudy sudarto would add a button so your units would just advance and not stop to smash a goblin. BTW i am writing this during the actual goblin madness challenge to pass the time ;)
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Oh yeah for the skill guild upgrade thing its just for the loot not the bonus. And i used sky dragon lvl1 and meteor max for the challenge 1 hard. lvl1 meteor can't one hit the black imp in hard mode
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The only complain I have, is that units such as the succubus will see an enemy, and start charging at it. I find myself mashing the 'retreat' button over and over again. Also the fact that during the goblin madness, I had all 4 Titan units going, and it should've been easy. Except for the fact that ever time one would start moving, he'd turn around and start moving backwards attempting to attack the goblins behind them. Having a button that made it so units will keep moving regardless of whats there, or a button that let them not turn around would really help.
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Once you unlock the challenge 1 hard mode just push them back and don't destroy the castle and afk but just watch out for black imps. Once you beat it or you lose you'll make alot of money. Once i earned 600k coins in one game! Sick!
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they need the achievement 'grindfest' which is in the game under achievements as an impossible badge. to get grindfest you need all units upgraded fully. press + if you think this is a good idea :)
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Aaah... No challenge. Such a pity.
Breserk + Shield = do whatever you want
Artwork is still amazing.
Need a encyclopedia with units art.
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I really love max shield for the epic runs. The trick is to cast shield whenever its at the last 1 sec of its timer to get uninterrupted invulnerability. Normally there is enough mana to last almost 40-60 secs, by which time the castle should be destroyed. Quick and easy.
For cash, try farming the mass goblin map. There is no need to complete it... just surrender to withdraw the gold. The goblins are weak and plentiful enough to AFK with some decent troops.
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Alternative strategy for last lvl on epic: use Valkyres and Mighty guardians together with whatever magic dmg you can get, halt @ start and wait for the bos to spawn, then attack and use shield long enough for you valk+guard units to gather below the boss.
Rest is shieldspam, main difference between this aproach and the Titan+imp version in the walkthrough, is that you actually kill the boss.
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SCUBBYxREBORN
scubby reborn
One thing I would quite like is a feature that lets you know when your skills run out (I.E. invincibility) Give it a plus if you like it. >> there is one you just didnt look for it its above you minimap
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i dont think my hero understands that if there is nothing to decemate in front of him, why on earth does he need to finish an hour long combo?
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If you need or want money just do the goblin war and don't attack, Let them attack you. If you feel you must then send 1 or 2 to attack and keep the rest back until your tired of watching goblins die
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Titans make the game much easier but in epic war 5 there should be a x2 or x3 button cause watching a fight is BORING!
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good game but if you are going to have a save button and continue button then they need to work it wont auctually save my game rate up if they need to fix that
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Okay Level 16 is now impossible on epic. Please fix as the stop timer now requires 95 mana it is imposible to keep him from getting to your castle in time to destroy his castle. The walkthrough was done with a 75 mana cost to stop time which was reasonable if you have tried and agree thumbs up, if I am wrong then post another possible way and thumbs down. Also consider updating the walkthrough for it as it provides no help anymore due to mana cost change.
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nice game 5/5 thiis one is way better then any of the other ones by far pm if there is ever gonna be a fifth hope they put a card challenge for this game next too because it is challenging
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Of all the epic war games, I like this one the most. Getting rid of the arrow tower was a good move, as well as having different challenges for the different difficulty levels. I like that the most powerful hero is a badass female character, on a giant freaking lizard, good job there. On the downside, the upgrade screen is a mess, and so is the world map. Why is there no rhyme or reason to the way things are (dis)organized on these screens? They are functional screens, you need to guide the player's view. In game, I'm a bit sad that 'shield' is such a game ender. Hold back, charge mana, assault, chain shield. Boom, you're done. A few levels require some special skill or unit to be used, but even those can be beat with a strong army rushing the castle and finishing it off early with shield (exception: goblin madness). It's a fun game overall, though it still doesn't qualify as epic. Close, but not quite yet.
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To beat the final level on epic, just use the fastest short-range units (goblins, kabooms, were-tigers, phantom ghosts etc.) and have them run forward right away. Keep your heroes at your castle so they don't die. Right before the giant yeti shows up, cast the maxed out shield spell. This should keep your units invincible until the yeti moves to where he can't hit them. After this, the yeti will basically turn back and forth right on your units without ever hitting them, and eventually the enemy castle should fall.