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great game concept but one thing that it needs is like a clock or duration timer on some of the abilities u use and also whn in game once u mouse over a unit shold be able to show their stat and current hp cause its kinda irratating not knowing ur opponents hp
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Swordsman: (retreats back to king, his group dead)
King: What happened to my giant little army??
Swordsman: Would you believe we all got killed by maids throwing flower pots??
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This game seems to have its definitions of "easy" and "hard" backwards. Medium difficulty has several nice defensive abilities, but the offensive skills you get on the hard campaign (notably Poison and Tornado) are so hugely powerful and as to make this the quickest and most painless way of beating the game. The so-called easy setting is WAY more troublesome to grind through than than either of the others.
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Personally, Hard is the easiest as the Hero's skills are too overpowered; Poison + Tornado at level 3 Mana can easily take out enemy bosses faster than a mob of units.
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hard is much more easy... monny farming: repeat mike's revenge 1 or 2 all the time. let mana fill up then use it all to tornados and you win...
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im missing 3 heros I just cannot find! page1 #11, page2 #6, and page3 #2. Anyone have any idea who they are and where I can find them? thanks! im also missing the 2nd Cavalry weapon too, cant find it anywhere
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Bosses with a billion *coughhardmodegregcough* hit points are just lame. after the first few million, you've pretty much proven you have the capacity to beat it, after that its just "how long can I stand to watch this before I close the window".
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You can breeze your way on hard mode by grinding coins on secondary missions to get mana regeneration, then good enough ranged allies, then eventually getting the tornado and shrink ability can allow you to easily curb stomp any enemy on the secondary missions by using these two to earn loads of money. You can use haste and attack boost to if you'd like.
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How to dominate: Use people with freeze weapons. also, use multiple hit moves like Tornado! (It's multiple hit for big ppl)
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Our leader's health bar isn't easy enough to see! It can be covered by our own heroes and is only visible when he's on-screen in any case. What would be better is an always-present health indicator at the top-left of the screen.
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would some one let me know if theres a guide or walkthough on items and charecters and where to get each so i can clear everything missing two charecters and iv murdered everything up to greg... ps sorry greg :p
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hard mode is really the easier mode, the final mision can be passed with tornado skill, and all other with the poison skill, the only secret is mana pool skill maxed and the game not will be difficult
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that explains why you can't beat the boxer... he's MIKE TYSON... and if you can't beat him in Mike Tyson Punch Out, you sure can't beat him here
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Protip: Haste increases both movement speed and attack speed by a percentage of the character's. So get a really fast unit, such as the Kongregate Alien (from Assassinate II) or Tuxedo, and you will get REALLY fast attacks. Arm said unit with a halfway decent weapon, and they can slaughter units.
Also: Getting the "Veteran Little Army" (50 battle wins) and "Mythical Little Army" (100 battle wins) is absolutely worth it. The "Hell Breaker" has 666 power, effect: stun up. The "Evil Dragon's Jaw" has 950 power, effect: drain. My Kong Alien with Dragon Jaw has: 830 health, 1055 power, 4.30 speed. Massacre machine.
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can some1 explain me what the stats meanlike D. fire -30% does that mean he does 30% less damage with fire or he gets 30% more damage from fire
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"So, we have confirmed the power of the balls are real. Time to get serious now. The snake must know the location of the rest. Boys, let's go chase him down!" if the developer didnt see the things he were writing, he must be blind :P i love this game :D repetitive tho... repetitive tho... repetitive tho... but still 4/5
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I follow the Zap Brannigan school of warfare, I send wave after wave of expendable troops until the enemy reaches their kill limit and shuts down
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Um... I don't know if anyone else noticed this, but the beginning and ending dialogue of mission 6 on medium is exactly the same.
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Is there going to be a My Little Army 2? If so, please make more weapons, charactors,better store, longer story,heros, classes, spells. Maby even a pvp?
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For the last boss on hard, the tornado spell does a lot of damage if used on it.
And it's good to have a tanker, like the blue mammoth, so the boss aren't going to move.
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Shield items should add some defences imo.
Make the difference between attack and soldiers clear and have the sword+shield items be worth taking.
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I'm so proud of my fighter who, with the help of shielding and healing prayer, stood up to the black boxing boss on level four for over a minute.
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Protip: If you want faster speed upping, right click and go to quality and set it on low. Then, go ingame and put low quality