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Great game… I love the design and the management aspect… But one thing I do not like is how little Car Souls we get and their underwhelming effects… As you progress, you should start getting more, faster and faster, especially since it takes a lot to make any difference… If I use the time machine right now, I will barely receive any bonus… It will almost be like starting from scratch…
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I think this game suffers from "too much complexity". Theres not enough information around what upgrading each particular thing does, what raising a level on a particular piece actually does... Anything? Nothing? Some of the upgrades seem brutally expensive for little to no gains, which you don't find out until after you have researched / upgraded a part. Not bad, but too complex and time consuming for an idle game.
Well you don't really need it if you play save and make no wrong decisions, so using it is not needed. Still, there are quite a few players who went bankrupt, so it is a little help for them.
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It would be nice if along with the monthly expenses in the top left it showed a predicted monthly income based on current pricing of cars and sell time
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Rarely, on random occurrences, after relocating production workers From Car A to Car B all my workers disappear: Still listed is Staff, but but there is no way to assign them to work, both car A and B got 0 workers on assembly. Full Pink Slip and rehire solves it, but randomly loosing money from that is inconvenient to say the least (yippe i lost 70k money again, oh joy).
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The game is great, but going bankrupt because of random accidents that demand huge payment is going to kill this game. i got bankrupt because of that, took a loan and then it happened again... i don´t want to start again.
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So the reward for getting 1.5 bil/year is 1/1000 of that? It's really quite useless. The rest of the achievement rewards are just as bad. Desperately need an option for the game to automatically adjust sell price of cars to match production speed. The "Auto" button is there, it's just senseless for an "Idle" game to need to be constantly present for optimal management, especially with the real risk of bankruptcy. Nice idle game otherwise, much better than the average idle cash grab nowadays.
Maybe you hired 50 salesmen first?
If you hire 50 salesmen, the capacity of the main office is full and you can't hire any workers. You should hire 20 workers first and then 20-30 salesmen.
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way too much micromanagement. please add an "i don't care" button that just auto distributes workers to random tasks. I really do not care what happens as long as they are doing something.
I can't really reproduce this. Maybe it has something to do with your unity-plugin?
You could deinstall it and install the newest version or try using chrome where you don't need a plugin.
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I like the game, but designing is a bit too time consuming. Here are suggestions, naming should be progressive(body 1, body 2, car mk2...) we should also have option to rename parts after we designed them. It would be also nice, if we could copy old parts(bonus point distribution) when designing new part. Copying ability old car design would be also nice.
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Can you make a way to remove all workers from design without having to go through all the tabs of design. This is so I can remove all my workers and put them into design a new car.
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Glad I can play this in Chrome! BUT PLEASE FIX IT SO MY BACKSPACE DOESN'T TAKE ME TO THE PREVIOUS WEBPAGE.. Everytime I go to remove a number and replace it, the backspace key will take me back a webpage and remove me from the game.
I know that is annoying but sadly it is a problem from the unity-export where I can't do much by myself. The unity-devs have fixed this for the next version (see: https://issuetracker.unity3d.com/issues/webgl-backspace-in-imgui-input-field-navigating-away-from-page) but this isn't released yet.
The only thing I can do currently is to wait until they will release the next version of unity. And I don't know when that is.
Until then, please use the del-button or mark the numbers you want to replace with the mouse.
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As per description: The favored driver will let the other drive take the lead. Is this correct or backwards? I would think the favored driver should be in front.
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It's a deep game, but it's annoying that as designers level up a blueprint, these effects don't benefit your production cars. And after putting a ton of money into Tank research, in Size and Capacity, I somehow ended up with less capacity for the same size tank (and also a larger starting tank).
Also, it's incredibly annoying to create a new prototype, since you have no idea how it compares unless you create it, check it, then delete it if it doesn't improve upon an old design.
I want to really like it, but so far it seems like huge costs for little development. Progress is slow and sometimes sisyphean.
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During race season, spending one PP implies giving up setting race strategy for one race out of two.
Maybe you should let players set race strategy for the next two races.
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Why quality reseach increase Prod time,Prod cost, and weight?
As a result, Ignoring quailty is better than keep quailty requirement.
Well a better quality is always pricey.
If you want to go bankrupt because of fees and image loss, you can ignore quality. If you don't want to go bankrupt, you better not.
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When I try to use PP it crashes firefox, tried multiple times. I love your previous games but it sucks that PP doesn't work for me...
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Maybe a bug?
Producing and selling only one car, i set the price lower than "auto", to empty my almost full storage; then i spent one PP to find my storage completely full; but the price was still lower then the price set with "auto"!
I even tryed to export data just before spending the PP. Then i imported data and waited 20 minutes instead: the storage was almost empty, more cars sold than produced.
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It would be cool if you could preview cars with 0-level designs just to see if they'd work and what the end result would be like, even if you cant actually create the prototype until all part designs are upgraded. If you want to experiment, you have to level up designs every time.
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Update to previous comment: You could also highlight the text and type something in to replace it. It's probably a more convenient solution to the backspace issue...
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I've discovered something: If you want to modify something by typing in values (and the backspace doesn't work), try highlighting whatever needs to be deleted then press the 'delete' button on the keyboard.
It was the first time I had ever used the 'delete' button, but it should work for others too. Hopefully it helps Chrome users like me.
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I don't know if it's just me, but recently I'm unable to press backspace to delete things that you can type values and etc.
There are some people who reported this and it only happens on Chrome with the WebGL-Version. Currently I can't do much but wait until the Unity-Developers will release the next version which hopefully fixes this.
If you use chrome, it uses the webgl-version. You can play that without the unity plugin. If that also doesn't work for you, then sorry I can't change that.
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What Czenzol means is why can't we invest our own money and get interest, and I think it's a decent question, which I would answer with, THAT'S NOT THE POINT OF THE GAME. :P but seriously it isn't.
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if u can have loan then why cant u desposit money to get yearly some percent plus for it? sorry for my bad english but i hope u understond it.
by the way the game is 5/5*
I could add and it would make sense from the point that you can loan money. But this would result in a income way worse than you get with selling cars maybe it would also be less than the inflation like it is currently in real live. So not sure if it would make sense. And like hctor21321 said that wouldn't be the point of the game.
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There is too many dead-end traps in this game. For example researching max weight for the chasis - at low research levels you are not going to reach weights close to that, in fact your total weight will be going down. While this upgrade increases max weight and you can't decrease it later (1 level for each 10 researched is bad). Max weight is then increasing everything else: weight, cost, time while doesn't give you anything in return.
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when i research cylinder to lvl 3, should my new engine start with 3 cylinders or should i need to spend 5 bonus points to get from 1 cylinder (default) to 2 and then again 5 more to get to 3 cylinders.
You need to research 5 levels for the car to start with 1 more cylinder. Level 3 does nothing so make sure your cylinder research is always a multiple of 5.
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Feature Raquest: Please add a posibiliti to buy with souls building time modifier like for reserch, designe etc... or posibility to hire construction workers or even better combination of both. THX Great Game :)
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on several occations ive gotten the message "oh no (car name) has blown up people" and my company reputation goes into the toilet. i only made one of these cars so how can i get an error message several times (11) saying that its blown up and killed somebody? just a small annoying error in a great game
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I take back my previous comment. This game has a lot of customization options and management options. A lot of thought has gone into making this game. 5/5