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i created a racing team at the beginning of the game, i was a little dissappointed on how i couldnt disband them if they were losing me money. there should be an option to fire them just like you do with workers
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This game is a bit hard to get started with, but once you're confident with the interface, menus, and feel of the game, it just keeps growing on me, I just love this game. I love the realistic vision, I love the level of detail, and I love the complexity of the game, without it being complicated. Definitely 5 stars and fav'ed.
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Am I the only one not getting my research using PP if research value is 100k or more? I start it, lose the money, wait a few minutes to be sure it started, use PP, and nothing.
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next thing i miss in game: inspecting achievements need to jump into stats to check howfar am i from earning next. it would be gr8 to have that notice if i hover cursor above chosen achievement
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Ryu: about fuel consuption by brakes conlusion, click research>brakes>efficiency and what we have here? notice about reducing fuel consumption. thats how i discovered that. it should be same as breaking power, breaking efficency seems to be doubled parameter. also what matters size in brakes? they must fit into car, there is no other option, size depends on wheel size, needed breaking power and brakes are not mouted inside car, like tires shouldn't be counted as internal part. game has potencial, but now need some improovements. should be little bit simplier, but its really nice
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beginning is very slow and quite hard, especially sales work extremly slowly. still voting for souls base on economy, not achievements. or depend on both, but gainig less than 10 a day is game for years, probably few weeks and will get bored by no progress
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Adversitement Campign price arent reset by time maschine. Is it a bug or feature? XD. Please add stop at level in design and if you would also be so nice to add posibility for reserchers and designers jump automaticaly betwen projects after doing one to other if there is set stop at level higher than actual level :)
OH and trucks would also be nice :)
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Made a new car, it was crap. Deleted it. Now my old car isn't showcased, even though it is my only car. This whole game is crap.
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"Create a car with speed more than 115km/h, reward 540K" Okay. "Create a car that gets 100km/h in under 75 seconds, reward 15K". Dude. The achievements are balls.
Achievements are not really for money they are that you reached something and for car souls. Also while you will get the first speed achievements much sooner, after you reached the first acceleration achievements, the next ones are much easier to reach, so they balance each other out at the end.
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company's image droping from a car that im not making for two years its already -1500 and i dont know how to get up that much, make a fuction for canceling cars or making them go to factory to get an improvement, and also there should be an easy compare of made parts
You need to make cars who last 10 years. After that you don't need to pay fees anymore or lose image if something is wrong. If a customer buys a car a few years ago and notices some big quality issue, a car company has to pay compensation and it is also not good for the image, even if you don't normally sell the car anymore.
Not sure how you came to that conclusion but the calculation for fuel consumption ist: (CCM / 500 + (HorsePower / 65)) / CarEngine.Efficiency / CarElectronics.Efficiency. Brakes are not in the calculation.
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rules about gaining souls are not clear, how to gain more? more sales? more research, or just need time to pass by? play more than 12h and can get 3. what a huge amount, dont know how to spend it, 3% is too big bonus and im not ready yet to handle it
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If it wasn't for the button with the Kongregate logo, I would actually try this game. I am tired of seeing advertising with logos in every game that comes out these days.
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Finally an idle game that actually involves cultivating a hobby. It's not the usual "Raise the numbers" kind of game. On the other hand, games like Anti-Idle: The Game don't lack on content, but they're a mess. Idle Car Manager is well balanced instead.
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i think that there should be a little tutorial but that is not a big point of something. but why is the top speed of the Alpha car 16 km/h/10 mph?
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Please make it less cumbersome to micromanage everything so you can afk without going bankrupt. How about a queue for research and design? Please allow me to stop design at a certain level (like you can on research). Also, have an option to lower the sell price of cars to match the production speed. Otherwise it is wonderful
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don't want to play this game because i can't even get past the idea of having to press the "do you want to hire a worker" button every time i have to hire someone... bad idea, not worth wasting the time.
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Hello, it is a great game. Very excellent concept.
Anyway, could you please implement something that will prevent me go back one page when I hit backspace when editing text? It's quite annoying. Thanks.
Sadly that is an limitation of the WebGL-Version on Chrome. I can't do something about that and need to wait until the unity-developer do something about it, if they do. Currently you need to mark something and overwrite it or press the del-button instead.
The other option would be using a different browser with the Unity-Plugin.
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I like this game's pace, because i'm always doing something different aside, i'm NOT supporting claims above that game is too slow!
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This is honestly one of the most realistic incremental games out there.
Except for the souls of cars, that's nonsense. Cars don't have souls.
Except for Herbie, because he's awesome.
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Honestly, the progress in this game is too slow. Currently, there are only 2 ways to get Car Souls; timewarp and racing. According to my calculation, you can only get max 154 souls by using timewarp but you have to get all the achievements and I doubt you can get them all in one day play. The other way to get Car Souls is by racing but you can only race once every 4 hours. I'd suggest change the time to 5 mins for a month (don't forget to scale the other numbers as well). 20 mins for a month is just too long for an idle game.
I like the pace myself and I probably won't make it faster as it is. It is not a game you play in one go for a few hours but more something you play daily for a few hours. And with the offline progress points you can spend the time how you progress like you want. Also you probably shouldn't look at car souls that much. The game can be finished without spending even one car soul. They are only an extra for people who played it a while and want to start again with an increased speed.
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Wait ... If I can only raise the wage, this means that at a certain point I'll have to pay my laborers like hollywood stars just to get a decent car?
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im still developing a prototype of a car..so it explodes for alot of people and ruins my image ithout me selling any of it?? o_O
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renaming things doesn't register a text box so backspace sends me back a page in my browser instead of deleting a character
Sadly the backspace is an webgl-issue, I can't really do something about it. The only way to delete chars in the webgl-version (in Chrome) is currently using the del-button or marking characters.