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My feedback about Milestones ---
Milestones are really nice, in my opinion would be nice to have multiple ways to unlock them, so instead of having BS only unlockable via CS and vice versa, Clones via CC etc... maybe having for example building speed unlockable via light clones and CS (and maybe a third option) would be nice.
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1 or 2 days ago i finally get the pet from the cooking game and wanted to share my feedback, crossgame reward is a super nice thing and i'll try for sure any future idle from Ryu if there will be a new pet reward for ITRTG.
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after the new patch the way to fix bars that worked for me is to go on the option, select "plain" for action bars and swap it back to "gradient" again.
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After that update, we have lost all bars. The hunger and exp for pets doesnt show visibly now, nor the bar for any training, construction, etc
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WTF?why when i minimize the browser or the page with the game, the process of the pet's campaign stops??? Sent a pet to the campaign for 2 hours, and he did not finish this campaign from morning to evening!!! WTF??
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@bellepuff , opening the upgrades menu pauses the game, so you can open it whenever you want to. but i agree, there should be a second text box saying the xp you have. points and xp markers.
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I've found that I really enjoy Ghost Defender; however, figuring out how many points that are available to spend is kinda difficult. While the point total (both spent and unspent) is in the top left corner, can it be changed so that only the points available for spending shows?
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for all pets where the evo requires to give them something you just need to have the correct amount in your inventory when you press the button
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Some update suggestions:
1. Have a setting where if you turn it on, it makes the physical/skills/monster bars switch from filling it up every time to having the bar fill a certain amount according to the current fill speed and the max fill speed.
2. A QOL feature which whenever you switch hotkeys for the skills in the special tab, whatever skill already has that, it uses the hotkey that the skill it switched with previously had.
3. When fighting in the special tab, make it so that the skill cooldowns only show the time left until they can be used, not the progress bar. That really lags out my computer and probably some others computers too.
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@vamman3 Im interested in that as well...
But developer, who writes story here, prob has a lot of more urgent work to do