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Comments for XenoSquad

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FoopytheMoose

Oct. 30, 2011

Under rating threshold (show) You can save so much ammo by simply using melee with defense right next to their spawns

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(9)

Plasterduck

Oct. 30, 2011

Under rating threshold (show) Once your squad gets assault rifles, it's just a matter of camping the enemy spawns on guard mode and bayonetting anything that comes out. Sniper rifle is incredibly handy on the level with 5 long range, defence mode only killable enemies. By the time you get to the last few levels, if you're doing it right, everyone is already level 8 and it's pretty much a cakewalk.

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(2)

zero0v

Oct. 30, 2011

Under rating threshold (show) Love IT! http://en.wikipedia.org/wiki/Crusader_(game_series)

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(4)

MauleR

Oct. 30, 2011

Under rating threshold (show) Very easy (

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(2)

banana2

Oct. 30, 2011

Under rating threshold (show) the level where you just meet the ranged people was the hardest

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(2)

Steven1

Oct. 30, 2011

Under rating threshold (show) Great game 4/5! Three minor tweaks would make this a 5/5 though: first, (as already posted) you need a way to skip watching the enemy's turn; second, I would really like it if I could control my units' counterattacks (it's really annoying that the snipers tend to be kill hogs even though I want to conserve their ammo more that the assault rifle users because of the bayonet); and lastly I think the last level was a bit of a let down "survive for twenty rounds" maybe it would have been challenging with only the original three characters at level one, but the last level was far from challenging, it was just time consuming. but over all this was a really nice game and I don't mean to rant.

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(0)

Puman

Oct. 30, 2011

Under rating threshold (show) Other difficulty settings: easy - default, medium - use one skill point / level (not tested), hard - use no skill points (perfectly doable, might lose a marine here and there)

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(0)

Salice

Oct. 30, 2011

Under rating threshold (show) entered the game, at the menu and my very first words were; 'Oh, sweheheet.' From that moment i knew it would be a great game. a tonne of effort put into it and it shows, great job.

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(1)

Eidenhoek

Oct. 30, 2011

Under rating threshold (show)

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(-3)

fauk

Oct. 30, 2011

Under rating threshold (show) such an awesome game 5/5 hope there be a part two with a skirmish and an upgrade for every weapon where you can increase the weapons performance like for example incendiary bullets, AP bullets and more insanely hard enemies

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(2)

IdeaFactory

Oct. 30, 2011

Under rating threshold (show) I have the disc for Incubation sitting right next to my computer. I approve of this game.

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(2)

Hipnotyzer

Oct. 30, 2011

Under rating threshold (show) So now you have very good engine, skills and you can reuse great potential of Incubation. Try making your own ideas and mix them with original ones and you will get perfect game. It's so good to see many people playing this, let's say, flash version of some Incubation levels. I thought this kind of gameplay has been forgotten long ago and I will never see it again. Thanks ryzed. Just keep improving mechanics in next games and you will rule Kong :)

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(0)

ScreaminMime

Oct. 30, 2011

Under rating threshold (show) Great job, I think this may be the first game I've rated 5/5...

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(1)

heptagon

Oct. 30, 2011

Under rating threshold (show) Thank you very much! The"Incubation" is great and the "Xeno Squad" is magnificent too. Also it's very amazing to see such a clear and quick 3D on Flash, excellent design! Thanks a lot!

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(0)

LtMP40

Oct. 30, 2011

Under rating threshold (show) Needs a button to undo moves, in case you screw up, and a skip button for the enemy turnanimations, they are quite slow...

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(3)

Timm638

Oct. 30, 2011

Under rating threshold (show) Warning for every, the use WASD: dont press Ctrg(Strg)+W!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(3)

Raxxfire

Oct. 30, 2011

Under rating threshold (show) how do i get them to turn on the spot?

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(0)

Orangatuan

Oct. 30, 2011

Under rating threshold (show) Epic game incubation? I would say it has a stronger SpaceHulk feel to it

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(1)

mrdenty

Oct. 30, 2011

Under rating threshold (show) epic... you should expand on this idea majorly... more weapons maybe some armor enhancesments addons... you could do anything with this... maybe even new enemies and npcs that help you and give you side objectives... this game is going places...

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(3)

lawofthewest

Oct. 30, 2011

Under rating threshold (show) Good game, unfortunately too easy -> 4/5

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(0)

Zetro200

Oct. 30, 2011

Under rating threshold (show) Good old Fire Emblem feel, with guns. Kidding aside, this is amazing. If this is really flash, this is far above average, with really nice REAL 3D graphics, and a fun play style. After level 2, the scaling starts to fall hard. Levels caping at 8, and a few other things, clip the max play length I think. I would love a sequel or interface-continuation from this, especially one with additional story. In this one, I just feel like we're the sewer clean up crew, what with all the manholes, mutants, platforms on dirty water, and barrels of ill-disposed-of radioactive waste.

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(1658)

12sea21

Oct. 30, 2011

Under rating threshold (show) Getting tired of so much text. Concerned joe was better.. MORE SPEECH

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(1)

Nochalo

Oct. 30, 2011

Under rating threshold (show) Incredible, but you managed to save the spirit of original Incubation. Marvelous!

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(3)

batabata

Oct. 30, 2011

Under rating threshold (show) how i wish i could sell back the previuos weapons

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(1)

billiamlatua

Oct. 30, 2011

Under rating threshold (show) melee would be great!

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(0)

Juliuz01

Oct. 30, 2011

Under rating threshold (show) needs more ammo

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(-2)

keesto

Oct. 30, 2011

Under rating threshold (show) Love it! More Please! ! ! And advanced levels should be more difficult. And a skip enemy turn button.

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(1)

danstrider

Oct. 30, 2011

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(-3)

Double57

Oct. 29, 2011

Under rating threshold (show) Reminds me a little bit of Hunters for iPhone and Ipad

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(0)

somjoymoi

Oct. 29, 2011

Under rating threshold (show)

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(-3)

Double57

Oct. 29, 2011

Under rating threshold (show) This game needs badges!!!

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(2)

zielonymelon

Oct. 29, 2011

Under rating threshold (show) This is a nice "Incubation" clone for flash! Could you guys add multiplayer in the next version? That would be killer!

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(2)

Christopholis

Oct. 29, 2011

Under rating threshold (show) how exactly does the accuracy score work?

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(0)

Sandbox

Oct. 29, 2011

Under rating threshold (show) 5/5 awesome game, really felt the incubation influence in this game. Nice to have that experience again in a flash game. Some more enemy variety would be nice and more balanced weapon choices would add to the squad feeling of having the right weapons in the right positions. A few drawbacks would be the grenade launcher is a little ridiculously over powered and the defend option may be too strong as someone with an assault rifle can defend on top of a vent and melee everything to death as it spawns.

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(2)

greenwolf222

Oct. 29, 2011

Under rating threshold (show) If your enemies are all melee type, it's possible, with the bayonet rifle, to just be on defense and let them come to you and die. Thumbs up so the developer can see.

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(2)

Keac

Oct. 29, 2011

Under rating threshold (show) Could use a skirmish mode, other than that, 5/5.

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(44)

Axriman

Oct. 29, 2011

Under rating threshold (show) Oh mein gott! It is reincarnation of Incubation: Time Is Running Out! Yeah baby!

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(12)

Icaterus

Oct. 29, 2011

Under rating threshold (show) Like Warhammer 40,000 Space Hulk. Love it.

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(-1)

red120

Oct. 29, 2011

Under rating threshold (show) Fun, but way too easy. Defending being able to do more shots than just spending your AP on those last 2 AP makes defensive position really good. Could use difficulty modes and skipping enemy movement animation.

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(17)

catoo11

Oct. 29, 2011

Under rating threshold (show) You really went over the top on this one. Nothing more i can say everything on/about this game is 5/5.

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(5)

amulmuzz

Oct. 29, 2011

Under rating threshold (show) Spawns end on turn 22 FYI.

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(3)

timmymayes

Oct. 29, 2011

Under rating threshold (show) Great game. Few gameplay issues to look into though. 1. I'm stuck on the first encounter with ranged aliens. The gameplay on this level is a bit too binary. I either oblitate an enemy or it obliterates me. Their hit chance is pretty low but they get too many attacks. Its not a fun gameplay element if one of the smallest critters can have 5 hits in a row and take me down to 1 or 2 hp. 2. Defensive mode feels to strong. This largely contributes to the binary feeling where if I'm in defensive mode i'll kill whatever comes near me but if i'm not then i will get 9-12 shots from 1 ranged alien and take 1-3 dmg on one turn from one critter. 3 An easy fix would be to put in some sort of full or partial heal. This could go off of leveling up, drop off an alien (to incentivize them to get into the thick of battle instead of turtling) or as a possibility in a chest.

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(-1)

XxCrazyJ388xX

Oct. 29, 2011

Under rating threshold (show) This is an add-on to the 4 player co-op idea I had, instead of it being 4 player, it should be a 12 player co-op, because then you could have 4 marines, and 8 are the aliens, when you are an alien, you can choose your type of alien, but when you die,(as the alien) you wait 2 turns and then you get to choose again, when you are a marine, when your health is 0 you should have 2-4 turns to be revived, you cant attack when you need to be revived, but the aliens can attack you once when you are down and there is a 60% chance of getting hit when you are down, but when an alien is not attacking you, you cant lose hp, when you die you become an alien. plus this if you think this should be in the game.

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(2)

zoidfrybennib

Oct. 29, 2011

Under rating threshold (show) Hey it's an unknown life form, let's destroy it!

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(9)

fireforce8

Oct. 29, 2011

Under rating threshold (show) can you have a colourblind mode for the movement squares?

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(-1)

Dawnte

Oct. 29, 2011

Under rating threshold (show) I found that yo can take on anything with 2 snipers, 2 melee rifles and the grenade launcher. I'd suggest making it so that the melee attacks required training or something, so that the arn't instantly an instant kill, or so that you can only us X amount of attacks per defense. I love the game, but after a while you can easily win with little effort if you hold the right spots. Still a great game. Final verdict. 5/5 (also.... a skip of fast forward would be appreciated)

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(0)

XxCrazyJ388xX

Oct. 29, 2011

Under rating threshold (show) this game is awesome, but it should have a map maker where you can create your own map, and you can share it online with a 4 player co-op mode. plus this if you think this is good.

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(2)

JacksInTheHole

Oct. 29, 2011

Under rating threshold (show) I never add to comments: best game I have played in a long time.

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(3)

ddd09ish1

Oct. 29, 2011

Under rating threshold (show) I may have been a little premature saying you couldnt beat the last level before the turn count ran out. Another run proved that by a few turns. But doesnt change the core of what I'm saying. There is just a certain point where you really can't lose and the temptation is there to just sit around and watch teh bayonets

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(0)

amulmuzz

Oct. 29, 2011

Under rating threshold (show) @FragmenteDreams They avoid the barrels because they are smart enough to know you will try to blow them up. Duh.

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(1)

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