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Trully does feel like a combination of Metroid and Fire Emblem. If you made Metroid and added strategy features youd get something like this.
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Wth, my entire squad just used all it's ammo trying to kill the same enemy on level 3... how do three guys miss sixteen times in a row?? The code should be changed so that can't happen! Awesome game though 5/5
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this is basically battle isle: Incubation which was a fantastic game its not been done as well as that though, not even close. Could do with alot of cleaning up imo
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Very impressive Flash graphics, but there are not enough equipment upgrades. Once one character starts gaining levels, its kinda hard to get the rest up to catch up in time. I like balanced teams in tactics gmaes. Still a VERY well done flash game though. Incredible job ryzed!!
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Overall the game had a good concept, but the enemies weren't done justice. They had either lousy speed or lousy accuracy and the most common ones only dealt a single point of dmg per hit. In addition, I was never in danger of losing a marine due to the low hp of the enemies and the overwhelming presence of a single marine with an assault rifle, high max heat, and a defense command. When I think bugs against space marines, I think that letting a single enemy near a marine meant his death. I think swarms of enemies rapidly encroaching from every side. I understand there are limitations to what you can do, but something needs to change or this game will simply remain a mediocre cakewalk.
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"Only Good Bug Is a Dead Bug Badge ( hard ~ 30 points ) 10 Levels Completed [Best so far: 7]"
but after 2 two days i have to start over?
no thanks.
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Great game, I love tactical RPGs, this one is quite... exploitable though :P More than usually. Defend is such an OP command.
And DAMN the graphics are just... O.o
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dev could have at least changed the water color a LITTLE bit to make it less obvious the texture is stolen directly from quake
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Also, I *really* liked this game. Both technically impressive and has excellent gameplay. Wondering how you pulled it off!
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for future reference, there is a way to update games without wiping saves, define the path of your sharedobject when you create it. Common error that a lot of developers keep making!
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This game's feel is about as far from "good old" Fire Emblem as Constructor is from Sim City. A more accurate "feel" would be that of Incubation, released way back in 1997. My main issue with this game are all the grammar dents, but that didn't stop me from rating it 5/5 :)
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It would be nice if you could see how much AP a move costs. I know counting to 4 is pretty easy, but a little mouse tool tip would make things even easier! And yes, the ability to skip/fast forward the enemies turn would also be nice. Great game though!
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I like how your gun overheats in only two shots, does 0 damage half the time, and the enemies get to attack 5 times in one round. Seriously?
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Incubation is one of my all-tine favorite games, and this adaptation really does it justice. I love what you've done with the game, how you've improved upon it while remaining faithful to the original. Great, great work. I am very impressed. I hope you make a sequel!
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Play Quake Much? I see that where you got the water Graphics from. Quake 1 & 2 Maybe?
Brilliant and fun game 10/10. Really made my day after i was bored from watching the T.V .