Under rating threshold (hideshow)
The good: Fantastic strategy required, a very well designed logic game.
The bad: If you're red-green color blind like I am, you won't be able to tell the difference between the yellow and green squares, or the blue and purple, making an already challenging game extremely frustrating.
Under rating threshold (hideshow)
Good Lord... for some of these I just want a picture of the finished level (not how to get to the finish) just for a nudge in the right direction. Great brain exercise!
Under rating threshold (hideshow)
Yea I win, I finally beat all 30 levels. Its a great game with potential for more. It needs more levels, more challenges, bigger maps, more colours.
Under rating threshold (hideshow)
I beat it woot woot. Level 23 gave me the most problems because I was making it more difficult than it actually was. There's 30 levels and the last one ends with a nice unique touch.
Under rating threshold (hideshow)
Stuck in 15 at the time I'm typing this and all I've got to say is, I LOVE THIS GAME! It's mind twisting at some points and so easy the answer literally gives itself to you at others, and the difficulty doesn't just scale up it goes up and down as you progress, I find that refreshing. 10/10 in my opinion!
Under rating threshold (hideshow)
I'd recommend new players keep playing past the first few levels- this game has a new twist on an old gameplay idea which makes it much more interesting. Very good logic game.
Under rating threshold (hideshow)
I finished the game after 4 days of trial and error! my only critique is that I wish that there was a badge or achievement I could get for completing it. But I still consider it to be a 5/5. gg.
Under rating threshold (hideshow)
@Cylob69, it has more rules than 3D Logic, requiring a significantly different approach. 3D logic had no constraint on path length, and ribbon-anchors were not slippery.
Under rating threshold (hideshow)
Level select please. It should of course only offer the levels already completed, plus the one in progress (this is an expected standard for this type of game).
Under rating threshold (hideshow)
Finally got to and beat level 30! This is a great game! It took me three days (with a good nights sleep and some decent time gaps between games)...Lots of the levels were simple with some logic others were a tad long, but the moment I found the proper order for each path, it was as good as solved! For those who want a great logic puzzler, this game is great!
Under rating threshold (hideshow)
Very nice game... it takes some effort to solve the levels!
Although I might have found an "error" - In Lvl 15 I have filled up all squares and would only need move purple up one block to finish the level, but i still have 3 movepoints left, although every square is filled.
Picture -> https://ibb.co/bVqhnz
Under rating threshold (hideshow)
Finally got level 20, heres a link to a finished picture, you'll still need to figure out how to get there. https://ibb.co/cpUCKe
Under rating threshold (hideshow)
anyone with a walkthrough of level 14? pink isn't long enough to pass around the right of the central missing blocks, but passing to the left cuts off purple. I'm lost!
Under rating threshold (hideshow)
Initially I thought this would be another copy of fill the entire grid with lines, but I was so wrong. Very good game, each level taking exponentially more time than the last, level 30 was the best. Good use of an hour. 5/5
Under rating threshold (hideshow)
Fantastic game. Not got the same "look for forced moves until it's solved" feel as most puzzle games I see, but it also isn't a matter of button mashing, and quit often you can see a thing you want and work back from it.
I regret looking at the comments and finding the main "trick" (core game mechanic) that makes the first seemingly impossible level possible, I think I'd have enjoyed finding that out for myself, but was to interested in finding out about the difficulty curve.
Under rating threshold (hideshow)
Another additional comment.... (normally I don't do this, but I am both shocked and in awe of how this game is evolving through the levels... this will be my last comment though)... and then I got to level 13 and it gets even better. This is a much more interactive game than I would have guessed from the first few levels. Very well done. The dev, sadistfairy, should be proud of this creation.
Under rating threshold (hideshow)
Additional comment.... and then I got to level 12, and realized how this game gets even better! If I could have upgraded to 6 at that point, I would have. Nice twist on a connect game!
Under rating threshold (hideshow)
I thought this was a simple connect game.... then I got to level 7 and was like, "Ahhhh now I get this." That is when I upgraded from 3 to 5 stars.
Under rating threshold (hideshow)
What am I missing, regarding level 12? The first move is either yellow up, yellow left, green up, or green right. If the first move is green right or yellow left, you pinch off the two bottom tiles on that side -- either you go to them and can't return, or you ditch them for everything else and can't reach them later. If the first move is yellow up, green is cut off and cannot reach its destination. If the first move is green up, yellow is cut off and cannot reach its destination.
Did something glitchy replace level 12 with an unsolvable variant, or am I just missing something?
Under rating threshold (hideshow)
Great game ... wish it kept track of your progress though so I could come back to it without having to repeat earlier levels.
Under rating threshold (hideshow)
Great level design! Love how it slowly ramps up the difficulty by teaching you how to interact with the other paths in new ways.