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good game,i was able to reach level 33 but those pink ennemis are just tough and my towers don t shoot the tiny spawns afer the pink dies.i managed to layer my towers but still i couldn t contain them.
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more towers(area effect tower), achivements, clean the code up (it has lag at times), tower targeting (closest, farthest, weakest, strongest) great game, looking forward to v2
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nope, I just suck, ha. I've played a few different strategies and can't get past lvl 33 on medium. there must be *one* strategy, and one only, that works. that's a bit annoying actually. if someone can post, maybe that would help the rest of us.
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ok, the slow tower does work, but you have to upgrade it several times before you notice anything. beat 1st board on easy, but can't get past lvl 33 on medium. need a better strategy :(
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very good job for first game. plays well, easy to follow, like the graphics. memory hog though. play is a bit fast, might need 3 speed options, plus pause option. agree with prior poster about too many "good/bad vs" options. also, as others mentioned, frost tower doesn't seem to work - this kills. overall the towers aren't explained well and the graphics for values don't correspond to their real values (don't use bars, publish the numbers would be better).
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Played till Level 38. Stopped because of horrible lag. Why no quality-toggle? Also the prioritys of the towers are bad. Why does the Plasma-Tower fire on a bug (weak against) which is farther away than on a frog (strong against)?? 3/5
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If this is a first game - awesome work dude :) if you maybe slowed it all down just a tad and made the animation on the enemy movements and towers firing smoother that would add a touch of polish maybe.
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Very good game, especially for a first game. The phaser & dazzler towers need work though (especially the dazzler one). Despite the range & power, the dazzler tower is so extremely slow that it's almost completely useless, you're lucky if it hits 1 out of every 20 bugs. The phaser tower is somewhat better, but still needs improving. The other 4 towers are fine though. The bluster tower is good for getting off the ground, then the pulse & frost towers are king, with the plasma tower adding a little extra oomph for the tough bugs.
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So my first comment was pretty negative in general (not rude, just negative) but I don't want to discourage you from making more, the game is ALMOST good, I think. I think the weakness system is what is killing this, too many types of strong-vs and weak-vs and it seems kind of tacked on. Maybe change the weaknesses to a different attribute of the bugs (size, or color, or something) and reduce the #. (small medium large, light medium dark etc).
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Hey man enjoyed the game. Excellent first game imo. Kinda hard but enjoyed the game. One personal thing can you either make the plasma tower more powerfull or make something else good against the shell things. They murdered me.
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I personally don't think it's to hard on easy or a higher level of difficulty. That's the challenge...it's called a strategy game for a reason. I've figured the perfect strategy to get the game rollin' till you make enough cash to just spam towers and kick back without losing lives.
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Top score in jungle trouble 506,204, but yea targeting kinda sucks, i like the fast game play but thats me, has very good potental. 3/5 good for your first atempt
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fix this game, and it will be great. All previous comments explain the problem here. On easy mode, this game is too difficult to play.
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I really like most Td games, however if there is one game that could give me irritable bowel syndrome, a brain aneurysm and lupus all at once it would be this game, utterly frustrating
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I'm a fan of TD games. However, there are issue with this one. Slow tower seemingly doesn't work at all. Impossible to tell what exactly is going wrong on later levels, since the game is so fast. Can there be a slower speed? It's hard to form a better strategy if you can't figure out what is going wrong with the current one. 2/5
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Needs ability to make them target the FIRST bug, fast bugs get by and my guns target the slow ones, this is how i lose every time.
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Very first time playing, first map on easy, level 30... I killed all the creeps. No cheating, either. Then like 2 levels later I got a ton of leaks and died, go figure. Balance seems really difficult in this game - you have towers that are strong/weak vs x types, but no idea what the bulk of the enemies are... targeting is kinda poor too, seeming to favor oldest or something instead of 'closest to exit'. I dunno, I want to like this game but I just don't. =/
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Not bad. Would definitely like to see some targeting options, front, strongest, weakest, back. Possibly even a focus on the enemies the towers are the strongest against.
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great game! very good job for a first game. However I must agree that it needs some tuning. For example, lvl 30 on 1st map... IMPOSSIBLE!
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@ saikat344 hey cool, yea the game is fun the pulse tower is my fav. does each bug have an element? maybe they could. the game feels like a starcaft td with terrans vs zerg. MOAR TOWERS!
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@v3xx: Thanks buddy. And I do read the comments and take the feedback seriously. Also soon the version 2 will come out with much improvement according to the comments/feedback. :)
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i know the creators dont tend to read comments but w/e. i like this game. it's so clean and straight forwars. no tiny unreadable stats in the corner. i cant wait for a version 2 with more fine tuned graphics. 5/5