Under rating threshold (hideshow)
Success is as much a matter of luck as perseverance in this game, as card draw is truly random and any loss will send you back to level 1, even after completing a section of the game. Skill can help, but not enough to truly matter if your luck is bad enough. As such, what could be a good game bogs down in the frustration of endless restarts. Not recommended.
Under rating threshold (hideshow)
Honestly, the lack of checkpoints or saving completely ruins the game. 30 puzzles without a single mistake? That's ridiculous. Greg should have made this one an impossible badge. If this game had a save function it'd easily earn a 5/5. Without it, attempting to complete the game is tedious and altogether unenjoyable. There's no replay value. 2/5
Under rating threshold (hideshow)
craptatstic... no save no repeat lvl etc..
first 10 times i also lost with the circle matching powr/symbols, but the dragon killed me anyways
Under rating threshold (hideshow)
ok, i think we should be able to switch tiles around in the ring. ive died so many times cause i would have one slot left and the last tile doesnt fit. then i see a way to make it work. but i cant move any of my tiles cause of those stinkin "limitations". vote up if you agree
Under rating threshold (hideshow)
As many have said, lack of save feature is really killing the fun of this game. It doesn't need to be every level, but seriously, ALL 30 levels without mistake is insane. My 1/5 will go up to a 4/5, perhaps 5/5 if I can even get to the end.
Under rating threshold (hideshow)
It kinda sucks that so much of the game seems to be flat out luck. Normally I like these games but there seem to be times at higher levels where the game is flatout unwinnable because I need a really specific tile to that never shows up and I don't have the tools to make it.
Under rating threshold (hideshow)
To get the achievement, go for the time trial. You get a lot of bonus points for time, and so you can easily get 1000 points.
Under rating threshold (hideshow)
Okay... midway through the game, I encountered a puzzle that had a Terra slice and a Red slice next to each other. Throughout that entire level, wasting ALL my deals AND all my special-deal cards (and I had like a half-dozen of those cards), I was never, not even once, dealt a slice that could bridge the two. That level was literally, 100% unbeatable, I had literally zero chance whatsoever... and because there's no save points, I had to start over. Screw you very much, game.
Under rating threshold (hideshow)
For a couple extra bonus tiles on your first play through go through the tutorial until it gives you the bonuses and then click on skip. You start with +8 tiles a tile bomb and a switch.
Under rating threshold (hideshow)
Maybe this helps to get through - for me it worked out to finish the game a couple of times: 1. in the first section try to make "color quadruples harmony" (4 of each color), which is quite easy - you gain: Joker, 9 tiles and very often a "double triplet" accompanies: Blue Bomb, 3 tiles. Try to get the "color quadruple" in the first round and use the joker to get more "color quadruples" in the first section. That´s the way to accumulate tiles. 2. the second section is a bit harder but try to make "moon pools" (8 are enough) - you gain: Switch (+ tiles for every extra moon).
CONCLUSION: Joker, Blue Bomb, Switch and accumulating tiles within the first two sections is enough to win.
Under rating threshold (hideshow)
Over a million plays... but fewer than ten thousand people have ever beaten the game? Hmm, could that be because the lack of save functionality renders players' chances of being able to beat the game dependent on luck rather than skill? I really hope this playability-killing flaw has been corrected in the sequel. It's such a shame when everything else about the game is so great.
Under rating threshold (hideshow)
Just got the Hard badge today... Honestly, I didn't ever think I'd be able to get it. This should be changed to an "impossible" badge.
Under rating threshold (hideshow)
Sand Sorcerer Badge (Easy - 5 points) Acquired Aug. 14, 2009. Rings Not Passed Badge (Hard - 30 points) Acquired May 17, 2013.
I could quit ALMOST quit Kongregate, all I ever do when i'm on is try to get this badge. I have so much new freedom! :D
Under rating threshold (hideshow)
No MRASK, this is like running a marathon, tripping at the finish line, and having to start the entire race over instead of just getting back up and finishing.
Under rating threshold (hideshow)
30 levels with no save, no "restart level" option or "undo last move" button? 1 star. A fun game but impossible to beat.
Under rating threshold (hideshow)
Go for combos and you can get the easy badge without too much trouble. Not worth trying to beat the whole game, though.
Under rating threshold (hideshow)
Save function, swappable tiles, more bonus tools. Just one of these would've made the difference between an awesome game and a waste of time.
Under rating threshold (hideshow)
So I just did some math... There has been to date 1,218,120 game plays for this game and 9,255 of those plays resulted in the winning of the hard badge... That's 0.79%. Literally less than 1% got this badge!
Under rating threshold (hideshow)
"The tile doesn't fit here." Did you think that maybe I don't want to put it there, I just want to shift things around a little bit?
Under rating threshold (hideshow)
its based entirely on luck and having to start over after every loss is just asinine. This should be an impossible badge.
Under rating threshold (hideshow)
btw, after many many tries, here's how i finally did it : Tried to get as many bonuses as possible on the first 9-10 levels (4 of each color is a nice tactic,gives u a few free draws and a Joker tile which is amazing) , then try NOT to use them until lvl 20 or hold off as long as u can.
It will still take a few tries for sure, but with a little luck u will go into lvl 30 with 2-3 jokers,quite some draws, and if u have a bomb or two as well , even better.
Oh,and try to save the transform tiles unless it's impossible to advance without em.
Hope this helps,cheers.
Under rating threshold (hideshow)
This game requires 30 consecutive victories to beat (any defeat sends you back to level 1). Any game that has this requirement should NEVER allow you to fail simply due to bad luck in drawing your tiles. Poor game design.
Under rating threshold (hideshow)
Personally I like the puzzle challenge it presents, but I dislike the start from scratch every time. *However*, it's one of the oldest games on Kong, and you have to admit that it's just a little on the challenging side ;) Probably should be 90 points on this Hard badge, though.