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The developer must be some nine-year-old. Seriously, look at the below comment, he is talking in all caps. People are trying to be constructive but noooo his game is "perfect."(-‸ლ)
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It's still a walter reid tutorial derivative, but at least you're doing above and beyond stuff. So yeah, I wanna say this sucks because it's number 5007 that's been posted, but you show great potential so keep that momentum going and make something unique and your own.
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sanim120 is the kind of kid who gets a trophy for coming in last place and then complains that its not big enough. Oh - and your game is crap too.
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WELL IF YUO WANT ME TO IMPROVE THE GAME AND GRAPHICS SO DONT SAY THE GAME IS CRAPY SO I DONT LOSE MY TRUST THAT I CAN MAKE BETTER ONE O IMPROVE ANYTHING SO IF YOU WANT BETTER GAME DONT SAY ITS CRAPPY!!!
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This game is not bad, but it certainly could be improved, i'm sure if you took advice from some objective gamers in your real life you could bring this far and by they way, calling the average gamer a noob is certainly going to ruin your game "carreer" and it shows a lack of maturity. And as "JustBilly" said: "TD games are a highly competitive space" so you just have to face making a good TD game is a tough challenge. Rome wasn't build on one day.
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If you don't want people to say its crap, don't make a crap game. This needs a lot more work. A LOT, not posting an update tomorrow....improve everything, fix all the bugs. Replace all the graphics. Have multiple different types of enemies, and more than one map.
This IS better than the first one, but only a little bit. You don't want to put out 29 crap games getting slowly less crap until the 30th is an average game, put some work into it or don't bother.
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Had to finsih my thought(1000 char limit) - To be fair though this is a great start. A good begining production to learn from. However you have to recognize that if you put even the most amazing game of solid gold and rainbows(which this isn't) out on the internet, people WILL trash on it. So don't get bent out of shape just take users advice and make it better. Then when you make your next game it will be more refined when you release it.
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It worries me that this is v1.5. This is an improvement after v1.0? this should have never been uploaded in the state it is in. "Uavailable"=Way too obvious typo. Poison is listed as an attribute, but no towers have it. All of the towers are listed as ground towers, yet there is nothing else, so you shouldn't list them as ground, because then we expect you to have a flying creep/anti air component. It has been said before but upgrading most towers hurt the tower. (I know you were going for showing an incrimental increase but that isn't what it shows) One tower design(cause changing colors doesn't count), One tower shot design(again changing colors doesn't count if you only use one shape) the entire thing could have been drawn in 30 min in powerpoint using quick shapes and texturing.
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what's the go with upgrading the super tower only for it to reduce range AND become enormously weak compared to what it was when first bought ?