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i saw this pop up and thought mother of god can there really be a secound!? well time to call my boss and use my sick days
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if the one was good this beter
i like the idea of increasing skills and equip items ,but also the finals are more originals than in the first
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I think a new manual battle - minigame should be allowed for fights that are over for fights over 30% danger. It should make it possible to control the outcome; a badly managed fight can lead to worse consequences, but a well managed fight should make even a 75% danger fight lose only one territory?
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I really like this game but i would say that it needs a bit of action to make attacks less randomize, maybe a option to battle yourself (option cause it would be really tiring having to make all the batles) agaisnt the zombies ( a turn based batle would be great cause of the number of monsters). thats it! 5/5
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As good as it gets. There are a lot of zombie games, but to improve the better one is not for everyone. Congratulations!
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My god, does that new game+ system make this game so much worth it!
Seriously though, it really does make replay a very viable feature.
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By the end, one of my survivors was a master scavenger and soldier, while another was a master soldier and builder, a third was a master soldier and leader... and not a single one of my survivors had a clue what science was.
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I love the interactive way to place the initial settings. I love that you didn’t change the graphics too much, just cleaned them up a bit. I love the more detailed stats window. Love the new scouting parameters. Love the new building parameters. Love the equipment. Love the new community challenges (book burning? controversial church? Although, zombie cage fights got a resounding hell yes.) Love the leveling up. Love the fact you can now increase your needed stats by assigning people to producing squares (farms, bars, etc.) I hate the…um…er…I got nothin’.
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To be honest, this seems like just more of the same. The graphics seem to be the only big change in this game. I find myself a bit disappointing. :/
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the one and only thing I hate about this game is that it has an end, and when a map is done life seems dull... and zombiless :)
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I'm not sure this should be Rebuild 2, more like Rebuild 1.5 I love the skillup system, dislike the item micro since skills max at 10 regardless. A solid followup to the first one though!
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I mean seriously? I had a whole week of work and stuff planned. Now all I'll be doing is playing this. Thanks a lot sarahnorthway
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I put a guy working at the lab didnt bother to look at his name after its done:
doc nukem finished researching *********
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Until about five minutes into the game I thought it was just "rebuild 2" with some design changes. However, it's a great sequel and really well designed. It's actually all the little stuff that impresses me the most. It was obviously designed with a comfortable gaming experience in mind, and that's why sarahnorthway is awesome.
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Thanks so much for the Harsh Language option.
I appreciate it personally and
Its always nice to be able to recommend a game to anyone- and that makes it so much easier!
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People say that a perfect sequel exels the game it sequels in evrything. Rebuild 2 is very close to that. The shorter time required to some missions made it less frustrating. Very good work.
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still waiting for a possibility to influence battle outcomes, like being able to fire at zombies when they attack your wales. For the rest: great game with many great improvements. Love the item equip and the learning on missions!!!
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when i saw that i could equip my carachters i was like: 10000000000000000000000000000000000000000000000000000000/5
great game :)
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Randomised till i got a ginger chopper tasch and sideburns, bald on top. Obviously need a cowboy hat to seal the deal.
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that´s absolutely the best game i´ve played from a long time, i like the add-on like weapon and the side stories also now that poor survivors have a possibility to build again their city! 5/5
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+ if you also played the game and went:screw the endings,i want my city back,and just went on until you had every last square