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Comments for Cosmic Crush

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darte33

Jun. 27, 2009

Under rating threshold (show) in survival, it is insanely difficult to find enough small rocks to do ANYTHING with....highest score to date is 27...3 pebbles....story mode was nice though, 3/5 for now

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TD1Celestial

Jun. 26, 2009

Under rating threshold (show) I was a gas giant and I got eaten by a planet. D=

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DexterNeptune

Jun. 26, 2009

Under rating threshold (show) Aaaaaaaaaawfully slooooooooooow. You have to creep along by pecking the arrow keys, otherwise, by the time you see a bigger planet, you're sucked in and you instantly lose. *peck* *peck* *peck* BTW - how big do you have to get to beat the first level? Takes forever! 2/5.

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mroconnell

Jun. 26, 2009

Under rating threshold (show) Very slow. And instant death makes this sort of boring for me. Consider systems like katamari damaci where you don't instantly die (on most levels) just because you hit something bigger or roughly equivalent in size. I do like the idea of gravity in this type of game though.

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Mattmcmatt

Jun. 25, 2009

Under rating threshold (show) it needs shooting and people and blood

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Shyguy124

Jun. 25, 2009

Under rating threshold (show) In today i'm 1st

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Shyguy124

Jun. 25, 2009

Under rating threshold (show) yay im the 17th!!

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PantherTank

Jun. 23, 2009

Under rating threshold (show) gets boring fast

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AncientMemories

Jun. 23, 2009

Under rating threshold (show) golf balls? same issue as one up, still good game.

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BlackySM2

Jun. 23, 2009

Under rating threshold (show) it needs golf balls and some sort of aiming system

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hellsdottir

Jun. 22, 2009

Under rating threshold (show) Rather relaxing and fun. It would be great though if you had labeled level-up stages... rock, asteroid, planetoid, planet, gas giant, red dwarf, main sequence.... etc...

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Sephiose

Jun. 22, 2009

Under rating threshold (show) btw in level 2 when you turn into the swirly yellow ball are you a star or a gas giant?

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Sephiose

Jun. 22, 2009

Under rating threshold (show) be cool if they added a black hole it would be lethal just to be in the same block of space as it.

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INsanityPenguin

Jun. 22, 2009

Under rating threshold (show) Planets should have their size on the middle... 5/5 though :)

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SugarBookBird

Jun. 22, 2009

Under rating threshold (show) one issue i have found is when two planets spawn on one another their gravity is more than the sum of their added masses

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TheOriginalOneUp

Jun. 22, 2009

Under rating threshold (show) In 'Survival Mode', it's hard to find enough small planets.

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lkj746

Jun. 22, 2009

Under rating threshold (show) it needs badges but all n all 5/5

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Visorak

Jun. 21, 2009

Under rating threshold (show) It would be nice if it had some kind of map or "radar". A bigger screen would be nice too.

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Daaaah

Jun. 21, 2009

Under rating threshold (show) Very well done physics.

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wrog_szkoly

Jun. 21, 2009

Under rating threshold (show) don't add a radar/map. It would be to easy! 5/5

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fudge_246

Jun. 21, 2009

Under rating threshold (show) Could use a map

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Tigerhawk999

Jun. 21, 2009

Under rating threshold (show) should be asteroid>comet>rock planet>gas planet>star>red dwarf>white giant>telstar>black hole

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garbon

Jun. 20, 2009

Under rating threshold (show) This game has been on here forever and it still doesn't have any badges.

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pjokstr

Jun. 20, 2009

Under rating threshold (show) needs a map or radar sor something

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SumigakiFox

Jun. 20, 2009

Under rating threshold (show) This game is suffering from the new Kongregate interface API. The API has introduced random sticky keys and unfortunately causes it to hold down a key even long after you've let go preventing precision playing of this game. To rectify this issue, go to the OPS posted website of the game to play it without problem.

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legendofzelda2

Jun. 20, 2009

Under rating threshold (show) another good idea would be - gravity...the opposite of gravity

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GOOGLEinc

Jun. 20, 2009

Under rating threshold (show) needs some kinda radar

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aracari

Jun. 20, 2009

Under rating threshold (show) This game would be 5/5 if you could see the planets BEFORE they start sucking you in

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mirfield

Jun. 19, 2009

Under rating threshold (show) This is sooo close to the perfect game - I love it and hate it at the same time! Lvl 2 is so frustrating!

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MonkeyMan8

Jun. 18, 2009

Under rating threshold (show) Awesome but needs a map or something to spot planets/asteroids

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nutshell

Jun. 18, 2009

Under rating threshold (show) Great game, not enough levels. You should space out the planets/stars a bit more. It'd be cool if after star was solar system and after that was galaxy/galaxy cluster then you could make universes and w/e ever you want at that point. Also add more veiwing range, it was a bit hard to tell what was sucking me in, or add a map of all the stars/planets in the level. Also upgrades would be awesome: faster/more sucking power (no pun intended)/lives/ etc. 4/5 because level 2 is much harder than level 3.

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legendofzelda2

Jun. 18, 2009

Under rating threshold (show) i have discovered how to survive near a big planet/sun!go in-between two of them and their gravity cancels both of them out! only problem is that they get slowly pulled together as well:(

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Servatis

Jun. 18, 2009

Under rating threshold (show) increase the range of visibility.. your already doomed the moment you see a planet or realized you are being sucked in.

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Solgen

Jun. 18, 2009

Under rating threshold (show) way too hard. you should reduce the gravity of bigger planets, and increase checkpoints

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AlphaMethyl

Jun. 17, 2009

Under rating threshold (show) You should make Cosmic Crush 2!

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Twentyfourthbird

Jun. 17, 2009

Under rating threshold (show) So we're supposed to avoid large objects that we can't see because they're off-screen. Oh, and also these large objects pull out asteroid towards them. Those factors make this game nearly impossible to play.

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Splatter300

Jun. 17, 2009

Under rating threshold (show) Way too hard.

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rnf73

Jun. 17, 2009

Under rating threshold (show) i love this game but idk y

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AWESOMEGUY333

Jun. 17, 2009

Under rating threshold (show) Higher spawn of Planets and Asteroids please?

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Matthew105

Jun. 17, 2009

Under rating threshold (show) whan your near a bigger planet or astrode thairs nothing you can do

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SpaceLine

Jun. 16, 2009

Under rating threshold (show) It takes a long time to build up debris from the outskirts, and when you are forced to the middle from lack of other rocks, the larger planets' gravity kills you too easily. The mechanics are a bit off. If it was fixed so that the larger planets pull was smaller and weaker, that would make it better to jump into. At least on the first levels. 3/5

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jcrace

Jun. 16, 2009

Under rating threshold (show) not much fun.

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thedogie

Jun. 16, 2009

Under rating threshold (show) like onmg this is so fing rediculuse

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C_D_X

Jun. 16, 2009

Under rating threshold (show) omg some planets have gravity too high it's imposible to run away :|

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awinner

Jun. 16, 2009

Under rating threshold (show) IT SUCKS!!!!!!!!!!!!!!!!!!

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sares321

Jun. 16, 2009

Under rating threshold (show) When you crash, you should just have debris fly off.

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Sid_Delicious

Jun. 16, 2009

Under rating threshold (show) delightfully frustrating

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craftymofo

Jun. 16, 2009

Under rating threshold (show) too random

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ferazelt

Jun. 16, 2009

Under rating threshold (show) If you liked this great game, why not try: * Slamming your fingers in a car door! * Sticking your face in a blender! * Sitting on a family of angry porcupines! Or any number of other fun and engaging activities!

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QA_2

Jun. 14, 2009

Under rating threshold (show) Good job, you invented Katamari in Space. Now add a mini-map so it's not intolerable. Yes, you can stop and look at the direction you're pulled. No, that is not enough: it means you have to stop constantly to recheck what's around, slowing the game way down. This has potential, but needs a lot of polish. (And a pause button would be nice.)

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