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@thenameless2435 The only thing I can think of that would cause that is having your HFL consuming energy at 100%. Otherwise it's a bug. @keatondavidson offline progress should be indefinite. If your game is stopping at an hour or two it's a bug and you should report everything you can about it.
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Games make a decent revenue stream from advertisement... but the length to ascend takes forever especially with the low rate of energy regen... After playing this new one for a couple weeks now... I liked to suggest a few things...
A way to shorten the length between invasion challenges would be handy, and by watching ads to do so or buy crystals seems reasonable... but i'd like to see it as at least 1 hour per ad. Capping it at something reasonable like 4 hours per advertisement in a 1 hour span or something along those lines. Rushing 48 hours in 1 hour seems like too hearty a reward. So it must be restricted.
A change in the way purchases occur, I'd love to see it managed where if I buy a custom percent, it stays that way for that unit only, not every unit type.
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It would be nice to see the time needed for upgrade counting also the growth.
For example if some upgrade costs 10 meat and you are producing 1 meat/second thanks to a drone, but you also have a queen which generates a drone/second, currently the time required reads 10 seconds, as it takes the cost of the upgrade and divide it by your meat/second. while in reality you would have 10 meat after 4 seconds only
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Logged into and everything was good. Swarmwarped for 75 ish days and then I stopped producing energy. Refreshed and still no energy production. Help
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this game is a cool game i found out that requires everytime like to buy a nest that costs 1000 queens and a greater queen costs 10000 nests
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It would be nice if there was dormat mutagen max cap for skills with limited efficiency withc would prevent from wasting mutagen.
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Just logged in and the 2x bonus gave me the reward without an ad, followed by gold bugs not offering a 3x choice at all just instantly collecting loot.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
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I got 0 rewards from gold bugs today because while the 3x ad is playing idle kicks in and you get nothing. Why? Do you find it amusing when you get paid to waste my time?
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The stupid idle time crap has got to go. Its causing terrible lag and memory leaks leading to eventual crash every time it switches to idle because the mouse stopped moving for more than 1 second. It pops up in the middle of the game doing what it is actually supposed to be doing breaking bonuses and stealing loot. If the window is open I'm not idle, please unbreak the game.
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"Only upsides to being idle?"
Having to click twice extra every time i tab back into the window makes the game feel like a drag.
How about bonus ressources?
I dont even have chronomancy skilled. Its a waste of golden bugs.
Energy caps every 10 hours offline from double earning anyway and 5% bonus on the rest is negligible.
And even then getting 5% or 10% bonus on a few minutes of production is not worth the inconvenience caused by this change.
Not to mention that i just lost 7 hours of bonus production because the game went into idle 30 sconds after login in, overwriting the login window, losing me the chance for the double bonus.
"5 Minutes"?
No, just let me turn of the notification. The game can calculate bonus ressources for being idle,
there no need to tell me about it. Why would i care. If there is something important to click on i will get the upgrade arrows.
Any bonus amount that doenst let me get extra upgrades is not worth knowing about.
Hi, thanks for the feedback / bug reports ... next version the offline earnings will only get displayed when breaking idle mode if it's past the threshold for getting the 2x reward (30 mins)
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The progress report has to go! I just got an update for what I have gained in the 0sec I was gone. Please get that thing under control it is terrible
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Anyone got any hints for mutation importance for first ascension? I see a lot of info for the original game that mentions meat but that is not an option as far as I know...
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I dunno if this is in the game and im just oblivious, but I liked the pie chart feature for how much territory each unit made quite a bit. It already says the same thing in percent in the advanced info thing, but if it was added that would be pretty cool. Not really a necessary change at all or anything, but if it was a thing that'd be cool.
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For the love of god, let me turn of that new idle notification.
Comming back to the game after just one minute and i have to click to comfirm before i can interact with the game again. Did someone really think this is a good idea?
Also, invaders spawning while offline. Does that mean im now forced to buy the cannon?
Invasions last two days, i can easily fit 3 battlecrys just by going to work and going to sleep into that time window. Now i get my ressources stolen from me for doing that?
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I spent $50 on kreds just to buy two upgrades in this game, and all of a sudden it only works when its online? My only source of internet is my cell phone, so now this game is useless to me. What gives?
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Energy bottleneck was already the most irritating and flawed point of the game. Why update it to make that bottleneck even worse? If you dont like that there's only one way to progress, don't ring the neck of the method, add in additional ways/boost the useless majority.
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If you the use of abilities to be more diverse; lower the cost of the one less used don't make the freaking game even slower than it is
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I can't load the game anymore, loading stops near 70% when Im getting a javascript error report : TypeError: __GLOBAL__sub_I_Thread_cpp_26873 is not a function
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absolutely loved the original, this new version is really cool too! I would love the option to see more digits. it was great on the original to see the numbers tick up, even if it was a negligible amount per second
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So.. I really like gold bugs. I am happy with everything they drop, be it one crystal or an elixier or whatever. Just what is this one measly rocket fuel drop? Like you said, it gets generated as a waste product wich, by the way, you get more of than you need anyways. Even if it was harder to get though, one would be completly irrelevant. I'd rather get 10 drones or 1 goon.. nevermind, i really like your game. That just felt like a little slap to my face since everything else these bugs do is so awesome.
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The addition of elixirs and most of the golden bug upgrades are just a small crutch until you get the lepidoptera, swarmwarp and bat mutations, after that they're negligible. REALLY feeling the lowered energy regen though.
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I was hoping that after some time this game would introduce new features vs just taking a clicker heroes route and putting the same game over a some background animations