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@Slurmm That's not RNG, you probably had a disintegrator equipped and they had shields. Fights are always super consistent for me.
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@johndare88: seems to be working for me? In my case I have the first level of the upgrade (20%), 4 com units, and I get 4 computing/s, and on the research page it says I'm getting 4.8 research per second. So that's a 20% bonus.
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Also I found an annoying glitch where if you click something then go back to it the productivity switches back to 100%
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Hi i found some bugs better researching does nothing i test it with lvl 4 (+80%) and set com power to 1 and it research 1/s (where are those 80%?)
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My only question is, where are the science drones? I have the science complex but I have no idea where the science drones are supposed to be.
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In late game it's already too laggy now. I think the limit of number of ships should be decreased to 1k or even lower, and add another research that upgrades ship module power & take up more naval capacity to compensate for that. With the Extra tiles per fight mechanism the lag is even worse. Maybe just skip the extra tiles after clearing a tile.
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Science complex doesn't increase the production of science drones --- there are no such drones. Instead, they increase the ratio of excess computing power converting into science. The tooltip is misleading.
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Science complex - Increase production of Science Drone by 100%, stack additive ... great, i have no science drones, but i can boost production of drones that i don't have
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your skill keeps increasing mr.Dev. but i hope you find the ONE soon. the one you want to make for a long time, learn new techniques to upgrade ever further. good luck Dev.
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What reduces fight time? And what's the difference between the first two stats (wasteful/efficient vs. unproductive/productive)?
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Does anyone understand the classes (fighter, bomber, defender, technician)? I can wipe the floor with the enemy forces if I don't assign a class but if I assign any class suddenly my ships don't deal damage anymore. What am I not seeing?
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I think they have figured out how to cheat because unyil99 even when I cheat I can't even get past ascenion 6 with how steep the difficulty is with the ships are at higher levels. I've stopped playing for a while until there is a better balance in this game.
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So the max level of all time in scoreboard is 170, how in the hell someone managed to get lv 10 ascencion in the asc scoreboard?
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good advice for starters: keep and eye on shield/armor values of enemy because you might get easilly stuck if you cannot kill ships, also corvette can have 1 medium module on itself @ beginning
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all of a sudden my fleet is unable to attack any further tiles, just keeps flashing the attack button on and off. I was already frustrated with the speed of the game, now having progress come to a screeching halt with no clear solution has solidified my opinion of the game. One star all around.
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the prestiege doesnt feel worth it especialy when prepare a mega fleet of 100 frigates (havent prestieged yet destroying multiple maps and u still only get 1 point for destroying only the first map
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i dont like how to laboratory automation page refreshes on ascencion, i personally dont use nukes and like to keep my games clean of them but with how quick research can go right after ascending i have them before i change to the research tab. love the game tho, fun fun and i dig how you did a time skip option and broke it down for ultra convience. many idle games use time skip mechanisms but i like how youve made yours in this game.
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if only there was an option to start auto-fighting at _% and keep fighting until _%, normally "until" is going to sit at "0", methinks.
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there appears to be a problem where things in the materials bar are on top of each other and also , and . have been swapped. as in i'm making 0,1 bots per second and 8.724 metal per second instead of 0.1 and 8,724. and I have 1,77e7 metal instead of 1.77e7