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soooo slow, almost fell asleep. Can i get a fast forward button? or shorten the 20 sec of useless grandma walking between segments? Great story and music though. 3/5
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Quite boring, and lacking anything innovative. I'm amused to see this labeled as an "art" game, simply because it is not very good. There is nothing artistic about this piece... I suppose people here at Kong must simply associate the label "art" with mediocrity. That's a shame, considering there are philosophical works like "Fixation" which still provide solid gameplay.
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Added to my favorites. I love the juxtaposition of the patient, slow, stone demigod vs the fleeting and frenetic humans/plants/water/etc. Sometimes a little perspective is a good thing.
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Very funny idea. But one thing that made me quit is that character moves way too slow. I dont have that much time to walk in this pixel game
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loved the game but... a volcano whose chimney is blocked by a rock... that's bad news man... the pressure will still build, but instead of calmy flowing out, the volcano as a whole will explode... much more dangerous... That moai pretty much doomed the village...
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awesome game!! beat it in 123 years lol :D.needs an option of having less tme for hardcore dudes and more puzzles:).btw how this guy can wait years and years?i cant even wait 3h O.o
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Really nice game, quite short, but with an interesting premise. You created something that makes people see the world from another angle, like the commenter who stated the annecdote about the strange religion. ;-) Kudos for that.
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Hates to point out to game creator that the trees & stalagtites would grow anyway, regardless of if you were there or not. So making us wait for them (apart from the trees we plant) is complete idiocy.
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I think as soon as you bring the grain, the village needs to start growing within a year, to indicate that you've done something correctly. With the trees and the water, they grow and change quickly enough that I know that I'm doing something right. But with the village, it takes much longer. I'm too afraid to burn that many years on what might be the wrong solution, so after seeing no change for a couple years, I'll wander around some more and look for something I might have missed, checking each season one by one. After about 15 minutes of checking the entire explorable area in each season, I'll notice that something seems kind of different about the village, and only then realize that I'd solved the puzzle all along.