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far, far too precision based. If you don't get the speed just right, it goes wrong. Also I like how the bungee ropes go through some obstacles, but attach to others preventing escape.
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very good game. but like wOne1, the design of the camera view make me feel dizzy when playing your game. maybe you should make the game screen larger or make game world smaller to make a fixed camera view possible.
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Crusader, you shouldn't rate a game low based on your inability to perform well. That's like disliking your girlfriend because you're a premature ejaculator.
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I'm a fan of v1 but this v2 is a bit too hard to get started. The new concepts are good for bunjee and gravity, but too hard to master / not very playable somehow. Par timing is really 'expert' - there should be graduated rewards. Levels get too difficult too quickly. Progress is not saved between games.
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i'm just going to copy and paste storageheater's post here because it's exactly how i feel.
Hmm. 3/5. Good idea, and fun, but it’s very frustrating trying to get the wheelly thing to land back in the halfpipe perfectly. I can see that it’s meant to be difficult to judge landing on platforms but making the basic halfpipes so awkward is a bit off-putting. If it were a case of ‘ten tries to land on the platform’ it would make sense, but it’s ‘ten tries to get the speed up in the first place’ which just makes me lose interest.
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Yeah... the way I see it, as long as I stop pressing left or right before the wheel leaves the top of the ramp, the wheel should continue straight up and then straight back down for a smooth landing, rather than moving in midair so that it hits the rim. It doesn't totally ruin the game, though. 3/5
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I hate these fucking games. The physics are just awful. And after the physics, there isn't much else but a wheel and balls.
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Hmm. 3/5. Good idea, and fun, but it's very frustrating trying to get the wheelly thing to land back in the halfpipe perfectly. I can see that it's meant to be difficult to judge landing on platforms but making the basic halfpipes so awkward is a bit off-putting. If it were a case of 'ten tries to land on the platform' it would make sense, but it's 'ten tries to get the speed up in the first place' which just makes me lose interest.
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got cut off. Fix that bug so we can play!! Also the gravity is a bit intense, and the whole game moves at way too fast of an FPS. I almost cant even control/keep up with it.. is it like 60 fps? lol. Other than that, reupload an edited version and i guarantee you will get a lot of 5/5's!
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I can tell you put a lot of work into this just by looking at the initial presentation and level amount. So i want to give you a 5/5. the problem is that I cant even get past the first level. I took a screenshot to show you why. Just like DarkReality said, its when youre falling back down and you hit the edge for no reason which bounces you away. It's fully ruining your game. http://img.photobucket.com/albums/v186/hrl2k/ack.jpg s!
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Feels broken. Jumping off the lip of a halfpipe or similar construct results in you hitting the edge when coming down. Very unpleasant and annoying to the point of this game losing any fun factor it had, sadly. Too bad it's been like this ever since it came out, I was hoping you'd have fixed it by now.