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Finished everything... pretty solid game. Disappointed that I can't get the last two weapons as a permanent upgrade, but I guess that's a balance thing. I appreciate that the third quest category updates based on things I had previously done, but I wish the other two did as well. However, 3 at a time quests is a flash standard now, so that probably won't change...
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BlackLoter, at the start of the normal levels (not the special ones) click on the 25%/50% etc. buttons under the power ups before you start.
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Any plans for more episodes/challenges? As mentioned the difficulty is a bit on the easy side. I think I finished the main episodes at around lv 24, and can already reliably defeat the boss 1 lvl later, so there's really not enough motivation for me to go on. Survival has nothing really new and got too cluttered after 3500~4000m, just bosses after bosses....
Maybe a few new modes that requires specific weapons? That way the old weapons won't be abandoned after just a few levels. Another way to add variety to the game would be limiting certain abilities/offering optionable challenges: One-hit-kill, only double jump, no support drop, etc. It could be random generated or customizeable. Perhaps a daily challenge mode and a ranking system could be fun too.
It's a very addicting game, no doubt, but for it to truly have "unlimited fun", player shouldn't be stuck in the endgame, basically just grinding episode 3 and fighting bosses in survival for the last 40~50 quests.
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Another interesting add-on that I think would have added a lot of replay value is if you would have taken a hint from Flight and included a Days Counter to see how quickly you could complete the game. Each episode completion could have counted as 1 day and each of the 15 extra stages could have counted as 1, then each death as 1. This alone would have pushed me to try and reduce the amount of deaths obtained at least once. Last but not least and this is just a suggestion that I think would be cool is if you added an extra that was strictly a boss mode for those of us who complete the game. Just trying to kill each boss individually in one run without dying. You could even add hidden bosses that weren't included in the regular game in this mode. I'm not trying to pick on this game cause I had a hell of a good time playing it. And I really hope you make a part 2 and not a simple map pack. I will definitely be looking forward to your next game.
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5/5 Quite simply one of the funnest flash games I have played. Everything was perfect from the bosses to the balance to the extras to upgrades. But with that said there are 2 things that I think could have pushed this game into epic territory with the likes of similar upgrade games that perfect the balance and depth of their genre such as Paladin Dog, GemCraft Series, and barely Jacksmith. First and this for me would have brought it on the level of Paladin Dog and GemCraft series, is simply if it were longer. It needed more bosses as for me the boss battles were highlights for me. I finished the game in around 4 hours, and this game left me wanting more. Survival Mode almost always feels like a tack on that doesn't add to much to any game. I think had everything been doubled it would have been the perfect length.
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also massive lag when theres 500000000000000 coins and thingummywuts on the screen. always test your game before uploading.
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5/5, its an awesome game. I love the feel of just blowing through endless robots. A couple of comments... Towards the end the leveling was really slow because while I was able to get all the possible achievements each run I was still limited to 3 achievements tops. I actually reached a point where I couldn't get the 1 point achievement because I wasn't a high enough level to purchase the next weapon upgrade. I think leveling could be allowed to go faster, such as as soon as you get an achievement the next one can start counting down. Just a suggestion. Also, I forgot what my character looked like. literally. I couldn't see him for so long that when I finally did get a look at him I was shocked. Pickups could maybe be in the background instead of foreground? again, 5/5 and thanks!
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lol weapons system is useless you may as well just give us 1 gun and upgrade it. stomp upgrade came extremely late to the game. crates next to walls = annoying and pointless fake difficulty. jetpack onto wall or above nothing = unavoidable damage. respawn on wall/spike/enemy/anything that will kill you = same story. you have a lot to fix.
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Three episodes down, and only at level 23. And I could have done it earlier had I wanted to. Blowing all your gems and fuel at once is just too good.
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Very well made game, kept my interest and even when I completed it I looked forward to the survival mode. Normally with games like this, I enjoy it mid way then lose interest and just play through to the end. I loved how you get to fight multiple bosses at the same time in survival mode, most games like this just have a boss rush type thing where it's 1 by 1 but this was a nice surprise. Thanks for the entertainment, I really enjoyed it :)
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Considering I managed to beat the third stage before even seeing the "Beat the first stage" mission, I'd say there may need to be some balancing. The game simply becomes boring and repetitive long before you have unlocked all the challenges, bonuses, and upgrades. And the lag is atrocious. Once you get 2-3 bosses on the screen, you've lost already. The game becomes luck, as you attempt to gain some inkling of what is going on. And even if there's only one boss, the flood of coins and gems while trying to do survival mode obscures the stage, leaving me groping blindly. Then, when I inevitably fall in a hole or hit a wall, I drop back in, right into a hole or another wall, losing a very large chunk of my health in the process. Since I cannot prevent that, it seems a little unfair. I'm afraid I can only spare a 2/5 until the game becomes a bit more playable. It honestly feels like a demo for a much larger, longer game at the moment.
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Great game, loved it - wish it hadn't been so easy though, i finished the game at lvl 24 - i guess i still have the challenges!
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Really fun game. However the downside is the game is too easy that you can finish the game without completing all the quest reducing it's overall playability. Your upgrades are really the fun part in the game. Just find a way to be able to scale it with your levels.
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Good game, though you need an option to turn off weapon paradrops. There were a couple of times where I upgraded my permanent weapon to something I really really liked and the next several weapon type "upgrades" actually weakened me. I shouldn't want to dodge weapon upgrades.
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There's definitely too many loot items in the later stages... especially if you're using bonuses like 'double coins', the screen basically fills with bouncing coins, and the game lags a lot as a result. I'd suggest having more compact loot items... like, a golden bar that's the same as several coins, or larger fuel tanks which are worth as much as several basic ones, and such; not only does that make the looting process more interesting, but it also helps performance.
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I got through an entire stage almost taking no damage then I ran into a barrier right before a hole, it killed me, respawned me above the hole, then it was game over.
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Good game. I like that I can beat it without leveling all the way up and without completing all the quests and without completing all the challenges. It is just me and my skill.
I have to agree with StarChaser22 though, maybe make it that when you buy the primary upgrade, you can choose which weapon to equip. So, if you want to roll back to shot gun you can. By the way, I played the whole game with the shot gun.
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A great game.One thing I didn't like was that you get Tesla in the last quest so what's the point really?Should have more quests after lvl 40 so you wanna use it cuz its way too awesome not to
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Now, this is not exactly about the game but let me just rant for a moment about how idiotic some people are, i give constructive criticism and say i am getting annoyed by ONE tiny thing in the game...and people down vote me because they think its insulting o.O when all i really pointed out was how annoying hunt 2 is because the enemies fly under the ground making it impossible to hit them depending on what gun you have.