Under rating threshold (hideshow)
Have you even noticed how insanely hard it is to do all the challenges on levels 17 and 18 even for a hard difficulty despite all the maxed out upgrades?
I get that the intention is to make the game fun by making it challenging, but if it's not balanced it becomes outright frustrating.
There are at least 2 big flaws:
- The Tommy Gun
In the early game it's kinda helpful, but later on it becomes so left behind that not only it's useless, it's also a hindrance since the damage remains the same; outbalanced even by the swatter.
Why not be able to upgrade the Tommy?
- The Traps
When there are a quadrillion animals to kill out there, how am I supposed to pick up a trap, predicting the exact tile the animals will step on and then place it? Either I misplace it quickly and waste it or I take one second too much and place it right but lose a ton of mushrooms and one or two glades, the pros are cancelled out.
Under rating threshold (hideshow)
This game is alright it doesn't matter if you get a badge or nit it's whether you like it so rate it and rate this comment!
Under rating threshold (hideshow)
great game i think it would be cool if in second version (if they make one) they add towers im fine with no achievments whats the ****** deal with them? i dont get whats the big deal about a number by your name!!!
Under rating threshold (hideshow)
One annoying problem: if you have a mushroom on the ground, and the level ends, it counts as a loss. even if you pick it up immediately before the level ends. Maybe add the dropped mushroom objects the the total mushrooms you have?
Under rating threshold (hideshow)
Everybody needs to rate a 5 so the rating is taken to at least 4.50. Its at 4.11 now. Tell all your friends. We need badges.