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why dont he blink while he broke the window?...
Or uze the zmoke bomb to teleport anywhere... XD
any ninja could do that thing... XD
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Well I wish I had a Ninja at the world like this cuz it would paint all houses very quickly...(LOL)....But anyway good,creative game xD...
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An okay game overall. I feel this game is a nice relaxing puzzler. Nothing was ever super hard and there were no mechanics to over complicate the game like one way paths, rotating spike walls or some other nonsense. A nice challenge that played fair. I just hope Ninja pays for all the windows he breaks.
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I don't know what your intended audience was so I can not say I was super easy but it was enjoyable, but haha I hit restart a lot just for that one song with the upbeat tempo.
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I like it, but the stars are kinda pointless. I can't see that anyone able to figure out how to complete a level would ever have a hard time also getting the 3 stars.
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I really only dislike that the continue button sends me to the main menu instead of putting me into the action of the next level. Still 5/5 Great Idea!
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Me: hey, ninja -- i need you take some time out of your daily life as an assassin and collect flaoting stars, paint walls, and break windows. U up for the job? Ninja: Spend the day painting a person's house or kill my enemies? What to do...
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2 things I like about this game a LOT. No turn limit. No time limit. It's purely about making moves, which makes it a true puzzle game and not some hybrid bs.
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Not too hard, not too easy. WASD would be lovely because the arrow with mouse sometimes doesn't send in the right direction. Also accidentally click things such as quit level if on edge of screen so WASD would just make it easier.
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A bit irritating controls. Moving with arrows is great, but why I cannot go to the next level with keyboard also? Space or enter should go to the next level.
Mouse controls are bad for such kind of game imo.
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Too easy. What would be appropriate is an optimal amount of moves for each level. That way, there'd be at least some reason to think.