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I would like to be able to have more options when it comes to trades, maybe for players not just only for picks. Also I would like to see the other teams players and stats to decide if I want to make a trade for that player.
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It's kind of annoying when the defense doesn't get one stop for the entire game but everyone on the defense all get 10 ratings because they're making so many tackles
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Adding a hotkey for Timeout, maybe space bar or the "T"
Its nerve-wracking trying to hit the timeout button at the end of a half
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if you're up and theres 5 or less seconds on the clock in the 4th quarter there should be an option to knee the ball and end the game
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I know I mostly have been posting bugs (and I'm still having the occasional freeze as the receiver is about to catch the ball one.), but I do want to say how much I enjoy this game. I still go back and play New Star Soccer from time to time, and this is just as good. A lot of folks are calling for added complexity, which I disagree with. Keep it simple, that's the point. I like the realistic schedules, the skill involved in passing (tip to those concerned with the interceptions: there is a sweet spot for going over the head of a defender that you'll get a feel for, and knowing your guy's route is important; throw where he's going to be when there are no defenders on the path of the throw), and the any given Sunday vibe where a single fumble or interception can turn a game against a 2 star team into a tough fight (I play on hard, which might have something to do with that.
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Ive noticed running backs arent running routes. when you give them the ball they run straight forward toward the line every time instead of sweeping to the outside.
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Many welcome changes. Pass interference has been dialed back, along with interceptions. Still need a playbook but having a 12 man roster gives more flexibility on plays depending on your drafting. Stamina change i dont mind as thats more realistic to how football is. 100% energy at start of game dwindling down towards the end. The breakaways are nice finally having my recievers being able to outrun linemen. A solid update. But would still REALLY prefer a playbook or play saving ability.
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To the developer THANK YOU! for bringing the color rush and atlernate uniforms. im glad that madden is not the only game with special uniforms now. one more thing to ask. can you make the face mask color. thanks. and again thank you for the color rush uniforms
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Coach: How fast can you run
Wide Receiver: Pretty fast coach, but i do tire easily
Coach: How about running sideways?
Wide Receiver: Watch me go!
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I think the dynamic needs to be more realistic. For instance, if the qb throws the ball and there is a wide enough gap between the receiver and the cornerback or linebacker; there is no way the line backer can make it to the receiver instantaneously from the other end of the field. Additionally, if the player of the gme (myself) takes around a minute to score a td; there is no way the AI can make a td with like 24 seconds left. In real life, there is more of a chance that an interception would occur than a t.d. Maybe a FG, but not a td.
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Recent development - the game is intermittently freezing on me. It tends to happen within the first 30 seconds or so of a game. Happens about half the time (rough estimate).
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i have 21 retro bowl wins playing on medium most of the time but every time im in the retro bowl i play on hard couple of times extreme but i barely won those games.
#RETROBOWLROCKS
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Hi everybody I'm having a good season rn my record is (7-0) and to the developer, The game can be much better if u can add playbook's facemask and make it a 2 player game where u can play online players. And thanks for making this game.
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The only issue I have is that the intercept rate seems excessive when the receiver and defender are in the same area.
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So apparently the other team can get across the entire field inside of about 30 seconds whereas we lose 15 seconds just returning the football? Yeah, time-management is ridiculous now.
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I think it would be really cool if you could buy time with the quarterback and still be able to throw. Like being able to roll out instead of just having the option to run or to pass.
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I've been watching the extremely slow development of an LB, whom that even though he is named for making tackles in the game script, the stats do not show them and therefore no XP increase. Seems buggy...?
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This game is excellently made. You paid a ridiculous amount of attention to detail and the gameplay is fantastic. I am older and I remember these types of games for older consoles, this is really, really great. I do wish that you had the ability to pick which plays were in the playbook. Maybe have the player put together a playbook by picking some preset plays, then each play picks a random play from the playbook. If not, and it's just more of the same, keep it up. Really, really great job.
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OT rules are still wrong (at least for the playoffs/Retro Bowl); if both teams kick a field goal, the game goes to sudden death (first score of any kind wins). Right now in game, OT just keeps going until one team scores a touchdown regardless.
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The balance of players being able to catch the ball has shifted way too much toward the defense. If my players bobble routine passes, so should defenders.
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anybody now getting an error message right before game loads about "error compiling syntax/shading"? Game will load but jams after I hit continue. Then will show words but now pictures of players. help?
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whenever i purchase a defensive coordinator, my screen turns black. even after i refresh the page i cant purchase the defensive coordinator without breaking the game (google chrome)
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Timeouts are kinda cool. But audible thing makes the game no fun.
Maybe more experienced QB's get more choice of plays? But stuck with one for my QB makes it no fun. At least 2-3 per QB - even at low level.
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After having a 5-star kicker for 10 seasons and you forget he retired and kick a fg from the 50 and the ball lands at the 10 yd lins.