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Only criticism is once I won the Retro Bowl, suddenly my WR's which made great catches (with no trades or retirement) couldn't grab the ball when it knocked them on the side of the head, and to top it off the defense suddenly was everywhere in the backfield with less time for my OLine to do anything. I'm not saying to completely do away with difficulty, but it seems like the rubberbands might be too strong, here.
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Make sure you have a good QB, RB and two good WRs if you want to win. NEVER SWITCH TEAMS, OR YOU GET A GARBAGE TEAM!!!
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Wow! What a surprisingly fun, well thought out, and lovingly designed game! This came out of nowhere, but I love it!!!
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I know I mostly have been posting bugs (and I'm still having the occasional freeze as the receiver is about to catch the ball one.), but I do want to say how much I enjoy this game. I still go back and play New Star Soccer from time to time, and this is just as good. A lot of folks are calling for added complexity, which I disagree with. Keep it simple, that's the point. I like the realistic schedules, the skill involved in passing (tip to those concerned with the interceptions: there is a sweet spot for going over the head of a defender that you'll get a feel for, and knowing your guy's route is important; throw where he's going to be when there are no defenders on the path of the throw), and the any given Sunday vibe where a single fumble or interception can turn a game against a 2 star team into a tough fight (I play on hard, which might have something to do with that.
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Also there needs to be a way you can loft the ball. I am getting WAT too many iINT's from a guy that is no where near my receiver but just happens to be in the line of throw. Just adding a toggle button ( space bar) to imitate a loft pass over a regular pass.
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Its really terrible that your backup WR's half maybe a 50% chances at a catch if on the screws and youre lucky. Backup RB runs with a walker that is to say, doesn't run at all. The Backups are close to useless. Also what good is an OL. He doesn't appear to help with the run game, is he helping with pass protection? I can't figure that one out. I appreciate the constant updates and generally see two steps forward one backward sort of progress. Good job.
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Recent development - the game is intermittently freezing on me. It tends to happen within the first 30 seconds or so of a game. Happens about half the time (rough estimate).
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It would be nice if the money cap space increase by like 10 million for every Superbowl win with a specific team and stops at 250 million for 12 player teams and 200 for 10 player teams.More reward for for winning big I think makes sense. But good job on the updates dev
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So I think beside traits coordinators are kinda useless but i think defense coordinates help because they improve your chances of success on defense because its AI.As for offensive coordinators it relays all on you so that doesn't work so maybe as your offensive coordinate levels up you get more freedom to pick and choose between two or three plays. This will give the player more control over the game and make it so the coaches aren't useless. Love the game though
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It would be nice to be able to skip/forfeit a game if you just want to rest all players rather than having to play through it.
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Coordinators with traits (physio, likeable, etc.) do things. Other than that? Maybe they get you better plays more often? I dunno.
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What do coordinators actually do? They're both 5 stars, and if I rest the star players the team is as terrible as if they were 1 star
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found a glitch that appears if you pull the cursor back to run just as you're being sacked. your team appears in the endzone and can't make any plays! took a screenshot the second time it happened.
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I think it would be cool if you win a home game it increases fan % more than an away game, and if you lose you lose more
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Lately every other pass I throw is an interception. I'm actually glad that some of them turn into pick sixes since that adds some realism but something was tweaked way too far in favor of opposing DBs.
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Kicker who took no action all game is somehow injured for 5 games. With a shoulder injury. Really? That doesn't even make sense.
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Suggestion: when you choose to go with another team, maybe we could get the opportunity to sign and bring along a player from the former team who would become a free agent
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It would be nice to have more plays such as making the RB block or both TEs to block. This would make less congestion on the field when almost all the routes on the field meet and cause you to have like 3 receivers all with in a 5 yards radius
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Having opposing DBs run away from my WRs is useful, but maybe not that sensible.
QB sneak is now the easiest yards in the game. I love being able to run with him, and wish I could get a max speed QB, but it might be a little too easy.
Lots of fun though. I just wish it was easier to keep squads together what with my guys demanding 10m more than the better guy in FA.
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If you have 2 Qb's or 2 RB's can you decide who starts? I don't want to experiment with it. I have 3 top OL but get rushed like a MF so I would definitely take backup skill players over them if I could choose game to game who plays.
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Ok, buddy, I want to know how my kicker gets injured when he didn't even kick. I went for 2 pointers the whole game and next thing I know, my KICKER gets injured. I am very confused and can it be fixed