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umm... why is the bird drilling into the water dragon's head? (maybe the dev should make it look a bit more like water)
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AWSOME! I SHARED THIS GAME WITH MY FRIENDS! THEY TRIED IT AND THEY LIKED IT! THEY RATED IT 5 STARS! GOOD JOB ON MAKING THIS GAME!
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The last two levels are timing based, rather than strategic. Instead of offering a puzzle, they offer a "does flash recognize your clicks quickly enough?" challenge. That seems poorly planned.
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Physics are... inconsistent to say the least. Kind of annoying when I retried a rejected strategy and it worked that time.
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I think it's very good, but the action moves a little to fast. It's about twice as fast as it should be. I think the concept is somewhat old but well executed. The graphics are nice.
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@cooljon98 You don't rate a game low just because it's concept isn't new. You should always give it ratings for the gameplay, glitches, artwork, music, etc. Giving a 1/5 for a bad concept when the game itself is fun to play isn't really fair.
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If you start a level with a swinging block from the level select menu then the object attached falls as soon as the level starts.
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ridiculously simple. it takes no thought to complete. theres already plenty of games out there just like this but with better physics and stuff. it brings nothing new to the table 1/5
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The game doesn't work for me. I can click and remove the triangle in level 1, but the dragon doesn't roll; it just sits there blowing bubbles.
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Unfortunately, I feel I have to rate this moderately low.
The concept as a whole isn't original. There is originality with the different dragons, but for me, that's just not enough. And the physics in this are awful. The objects pick up speed far too easily, and lose it far too quickly. It doesn't really make sense. I just didn't really enjoy it very much.