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Guy: "I definitely need to use this whole roll of tape to tape together wires. A hammer's useless after prying open a door. This screwdriver is necessary."
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very fun game if you need help with the vault you can continue to read and i will tell you but if you want the challenge then don't the code for the vault is 279 and then if you need help with the elevator then you can keep reading and the elevator door code is 5326.
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Pretty good game but the last part before the elevator was kinda hard because at first you don't know what is the way to get the code.
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that was fun. Windows calculator f'd me over in the last part. How can it be 2020 and the windows calculator still does not know multiplication-before-addition? what a joke of a calculator
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For people needing help: Card 1 is on the table, Card 2 is on the right side of the top drawer, Card 3 is on the poster in the second room. The Screwdriver opens the Book-looking box, takes of the door handle (For the middle drawer). A picture is on the back of the safe, turn it around, and use tape (from books) to restore power, then look inside the door (twist angles) to find the safe code. Use black paper with the purple light. In the room with the elavtor (bad grammar :( ), close the door to find a paper turn it around to get the code (The color "W" are whats on the colored light bulbs!). Do the math to open the elevatorto escape! Plz like for others to see!
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The speech is Eisenhower's farewell speech. I was hoping there'd be a code in there somewhere, but then that would mean the game relied on external programs for completion which i guess is not fair for some people.
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The 3D camera movement was nice to see in a room escape game and allowed for smoother gameplay, without all the spam-clicking sides of objects to find hidden areas that 2D games of this genre sometimes suffer from. The peephole was pretty clever with how the actual clue was off to the side and missable without thorough inspection. The piece of paper with the first part of the code looked a lot like sandpaper to me, so you completely bamboozled me into trying to wipe this perfectly useless piece of paper over the floor grate, walls and safe, and probably other things. Was there any purpose to the grate, by the way? I could zoom into it, but nothing ever happened with it. Not that I mind a red herring, it's realistic that not every detail of the room is useful to your escape, but I dislike missing easter eggs.
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My final comment: Would love to look for the second episode, but the links don't work. Connection errors. And searching "Laqueus Escape" on Play Store and App Store finds nothing. Oh well.
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Also a bug: If you are zoomed into the door handle then you cannot select any items. It just tries to open the door. You have to zoom out to select an item and then zoom back in.
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Good one! Hope we get more for browsers soon!
And reading some comments is pure torture...I mean HOW coul you NOT know order of operations in math?! Everyone who has finished primary school, and has IQ of average monkey should know this!
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hey that was a pretty awesome game, im a little confused on what the purpose of the cards were. but you should definitely keep up the good work
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Maybe slow the transition speed between scenes, they change so quick I got a bit of motion sickness since it jerks around
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Great game... it has that great sense of thriller/horror because you have to wonder how you got there and if the person who put you there is still waiting for you.
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I loved it, been craving another eerie escape game since the cube series seemed to stop, or end? After reading some comments I must have had a good sleep because I seemed to fly through it easily, when usually I'm the one looking up walkthroughs and complaining. Apart from the minor gameplay fixes others talk about I hope you make the chapters longer, weirder and have a finale ready cos I certainly am :) 5/5
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Give up. All of these game always turn into "find the pixel you have not clicked yet". No flow to anything. No theme. Bland nothing.
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Need more contrast between objects, half of the things I pick up are invisible, for instance the box looks completely empty, and the card behind the safe I got out of pure luck. You need to make it more clear that you drag the mouse too, I thought it was just point and click as it says in the tags, not point and drag, I didn't even know it was 3D.
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Apparently I need a hammer which I cannot find, and I know there is something to open on the wall by the door, but I can't get it to open
I have the screwdriver, the black tape, the picture, and I used the paper on the lamp, but I can't find anything else?
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okay, so I am at the end of the corridor and I see a keypad... what numbers do i put in?? 60, 75, 547? I have use 279 to open the safe but is there a clue i missed to tell me what number i use??