Under rating threshold (hideshow)
This game is seriously too easy. All you need to do is upgrade the warrior, (the first unit you get), and you win the game.
Under rating threshold (hideshow)
Pixel Kingdom Spell Book
Dragoon Unit
FIRE FIRE FIRE THUNDER FIRE
5000 Gold and 5 Gem
THUNDER THUNDER THUNDER THUNDER WATER
7500 Gold and 10 Gem
FIRE THUNDER THUNDER THUNDER WATER (Ver 1.13 update bonus)
5000 Gold
FIRE WATER WATER FIRE FIRE
1500 Gold
WATER THUNDER THUNDER THUNDER WATER
Undead army
THUNDER FIRE FIRE FIRE FIRE (can be deactivated)
Disable ADS
WATER WATER WATER WATER WATER THUNDER THUNDER WATER
300.000 Gold & 150 Gem
WATER THUNDER WATER WATER FIRE WATER FIRE
Under rating threshold (hideshow)
Another clone of the same game genre that has been going on for years, except this time, it has offered literally no difference from any of the other games like it. No narrative offered (Not necessary, but some other games offer it that are the same thing as this), nor any different game features to distinguish it from the rest. This sheer lack of anything to distinguish it from other games like it besides it's pixelated units and background (Which is somehow suppose to make it better, when compared to a game like Warlords: Call to Arms, which this basically cloned) makes it fade into the rest of the games like it. Honestly, looking at the other remarkable games that this tried to copy, I cannot fathom why someone would play this instead.
Under rating threshold (hideshow)
I'm now working on a sprite map on all of the characters before and after the gear. I've been doing it by taking a screenshot and then putting it in paint.net. It's actually coming out pretty good. I will pm/email the finished map when I'm done. Can't wait for another Pixel Kingdom!
Under rating threshold (hideshow)
I like it but it takes too long to earn money and the cheaper hero's are overpowered anyway after leveling them up 4-5 times
Under rating threshold (hideshow)
the last arena achievement is just a test of patience >_> playing for half an hour now - wave 119... still 131 to go :S
Under rating threshold (hideshow)
found a bug!
When you send a Champion to the upper line, he doesn't decrease the enemy's life when he gets through. middle and lower line work, though.
Under rating threshold (hideshow)
Not really very challenging. After the first few levels, spamming lv'ed up warriors pretty much slaughters any opposing force (by about level 35 or so, I was paying 5 to take out every creature in a row including the tough ones and doing 5 damage as well - I stopped using the 80 boost because that was sacrificing 80 points of damage.
Under rating threshold (hideshow)
this could be such an amazing game if difficulty and rewards would increase a little faster... and if there was a story to it!
Under rating threshold (hideshow)
@stuartlawson1970... if you don't want to have pixelized graphics, then DON'T, for heaven's sake, open a game which is named "pixel kingdom". what did you think it would have, the best graphics available?
Under rating threshold (hideshow)
Boring game.
Very little difference between levels.
Prices way to high.
Earnings way too low.
Game progress too slow.
Spamming too simple and powerful.
Nice start, but needs balancing.
Under rating threshold (hideshow)
I really do not get this fascination with 'pixel' type games. If I wanted a crummy interface like this, I'd go boot up my Spectrum. Tho even that had better graphics than this. Maybe I'm missing something.
Under rating threshold (hideshow)
assign the lanes numbers, so i can just hit the number to send the troop onto the lanes. I just gave up in the arena because i was tired of clicking
Under rating threshold (hideshow)
My strategy, save your gems for upgrading your warriors, they will become way overpowered and can take out anything solo.
Under rating threshold (hideshow)
There are just so many flaws with this otherwise great game. I'm not gonna spend time discussing the leveling or the arena rewards, as other players have already described it pretty well. The button layout is insanely impractical. Why can't it just be 1-9 to choose units and ASD to send to the corresponding wave? 3/5 for a decent attempt, but when you as a developer won't take the time to reply or even read your comments, there's no way this will ever hit 4 stars.
Under rating threshold (hideshow)
faced a bug:
if you pause/press esc after finishing round, you will nevere be able to close it and go to the next one...