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Err... found out through repetetive trial and error that Mrs. Popshaw murdered the albide to avenge her husband who was killed by a crazed automaton fueled by green rage supplied by the white sharks. Hope that this info helps others solve the case without the stupid trial and error that I had to practice.
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The latest update has reduced the wait-time for new missions, now making the game not just hilarious with a novel gameplay system (and seemingly with a deep storyline) but also eminently playable for a decent free session every day. Great work!
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The difficulty level of any mission above 1 skill point gets a bit ridiculous a bit too fast. Even with the best equipment from the shops, you routinely get killed off by refrigerators 3-4 at a time, or the more advanced pirates 2-3 at a time. What would the point of doing a mission be if you spend all of the $$ to buy first aid kits to survive the missions? I really like the game, but difficulty for multiple skill points needs ratcheted down a bit.
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The addition of a "wait to play more" function only makes sense in multiplayer games. Other than that major issue, I really like this game.
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There needs to be a way to buy multiple items. As it is now to buy multiple items, you have to select the item, then click buy, then reselect the item, over and over again. It would be much faster if you could just select the item once, and click buy as many times as you want.
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I was thinking this was a decent game but then I found out I need 50 kreds to go on with a quest. please try and keep these games free.
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for those of you who think sometimes you cant finish a quest, try looking at the walls, sometimes there are symbols on the wall that mean its actually a doorway
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I've won every single mission so far, they are winnable. People must not be checking for wall icons that open hidden areas. They look like a strange hieroglyphic on a wall and are easy to miss if not looking for them.
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Sorry what is this?? It looks like Doom, tastes like steampunk, sounds like funny and smells like teen spirit.. I LOVE IT
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I'm sorry but to be able to play maximum 4 quests each day... unless I pay isn't what I call fun. Your game is great, but the wait time is horrible. Fix this, unless you want ppl not to play your game. It's a shame really, because the game itself is really good. 2.5/5 You would get a 4-4.5 if the there was no timer... or a much shorter one.
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Good game, but it takes WAY to long to accumulate more mission credits. Seriously - 6 HOURS!!!
5 stars if this gets fixed, 4 otherwise.
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I've been playing this and I thought it was fun until I had to pay these fortune points to get on with the story... total rip off -.- 3/5
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I think it would have been awesome if you gave credit to Kevin MacLeod who provided you with the music you used for this game.
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ok, that was terrible: i found a way around the locked door-so the "terrible dog" appeared BEHIND ME-and i COULD NOT TURN AROUND-so i couldn't fight back AT ALL and failed the mission...
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amazingkris, there's no skill point menu. There are various trainers around the city, and you spend your skill points with them, but you have to find them first.
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this can be a great game but you have to wait tooooo long to gain mission credits,because that is not so popular but the rest are great
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Any game with an energy system or similar (mission credits here) gets an automatic 1/5 from me. Having to wait real time in a single player game to have the right to play is retarded. If you want to make money, sell your game, not some "time units".
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Really enjoying this game. The mission points system works well for me, keeps me coming back for more and not obsessively playing into the wee hours.
But what is that music?!!? I'm sure I recognise it from another game, but can't quite put my finger on it.
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So I didn't open the "secret wall" in the very beginning of the game due to thinking I should come back later (I mean, an enormous automaton just walked right through there) and then all of the sudden I'm "in the city" and can't get back any more. I really hate leaving behind things. Am I able to get back there?
Sorry, but you can't. That fine, you didn't actually miss anything. The secret door in the beginning is simply a tutorial to teach about secret doors. Behind it is a cooking pot, which you can buy pretty cheaply at the shop.
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I dont believe so yet. Maybe if a comment gets voted up about fortune points becoming acquirable via in-game. Maybe every 5 difficulty levels as a rare boss?
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first computer game I ever played was called Wizardry (and yes that was precisely 30 years ago) : wandering around square by square in straight corridors and nice rectangular rooms and about anything that happened was in text mode... brings a melancholic tear to my eye this one...
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Normally i hate "dungeon explorer" games, but i loved this one, have a kind of "nostalgic" feeling. And the jokes, the humor sense is very interesting and make me laugh some times, to me 4/5 because of the problem that DocHoneydew talked in his post. But it is a great work.