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how do I beat lvl 8? Knocking the crates down takes forever, and I can't aim for the rope with the gallows in the way.
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aiming is way too hard and non-realistic (or it is not like what you got used to in other games). it would be nice to have some kind of aiming device... or the arrow should fly towards the mouse pointer, this way you could fine tune your shots. I recommend a 2nd edition, it would be great fun! but this is only 3/5.
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The bow is often WAY too close to the edge of the playable window. If my mouse goes outside of the playable window, I have to reset my shot. This is VERY annoying.
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When using a bow to save a hanged man, shouldn't an arrow in the head be an instant kill?
Also, the victims don't look like they have been saved. Looks dead to me.
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The game is not stolen from notdoppler.com. NotDopler is a sponsor site. I'm trying to distribute the game as wide as it is possible.
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"you put the fing bow too close to the edge of the screen. it makes getting full power impossible on some of the levels. "
This guy is right. Game creator is a dumbass.
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you put the fing bow too close to the edge of the screen. it makes getting full power impossible on some of the levels.
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"Well okay, you got an arrow stuck in your eye and I now it hurts... but you are still alive!" dunno if that makes me happy :D
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Fun game, unfortunately its unplayable for me. The bow is always so close to the very edge that i cant get a full draw.
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Just an idea, a level called "Beating Death" would be nice, there is a man hanging, surrounded by walls,and when he dies you have to shoot the angel. The angels falls back down and into the body so fast, the rope breaks. Sorry for double post,
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I find the pulling back control scheme to be counter-intuative and more frustrating than it's worth, especially for a game that morally obligates you to fire as quickly as possible. I like the concept, but it's not very player friendly.
I would really like a lastshot indicator. That or following the mouse instead would boost it from a (2/5)